githaven/modules/log/level.go
wxiaoguang 4647660776
Rewrite logger system (#24726)
## ⚠️ Breaking

The `log.<mode>.<logger>` style config has been dropped. If you used it,
please check the new config manual & app.example.ini to make your
instance output logs as expected.

Although many legacy options still work, it's encouraged to upgrade to
the new options.

The SMTP logger is deleted because SMTP is not suitable to collect logs.

If you have manually configured Gitea log options, please confirm the
logger system works as expected after upgrading.

## Description

Close #12082 and maybe more log-related issues, resolve some related
FIXMEs in old code (which seems unfixable before)

Just like rewriting queue #24505 : make code maintainable, clear legacy
bugs, and add the ability to support more writers (eg: JSON, structured
log)

There is a new document (with examples): `logging-config.en-us.md`

This PR is safer than the queue rewriting, because it's just for
logging, it won't break other logic.

## The old problems

The logging system is quite old and difficult to maintain:
* Unclear concepts: Logger, NamedLogger, MultiChannelledLogger,
SubLogger, EventLogger, WriterLogger etc
* Some code is diffuclt to konw whether it is right:
`log.DelNamedLogger("console")` vs `log.DelNamedLogger(log.DEFAULT)` vs
`log.DelLogger("console")`
* The old system heavily depends on ini config system, it's difficult to
create new logger for different purpose, and it's very fragile.
* The "color" trick is difficult to use and read, many colors are
unnecessary, and in the future structured log could help
* It's difficult to add other log formats, eg: JSON format
* The log outputer doesn't have full control of its goroutine, it's
difficult to make outputer have advanced behaviors
* The logs could be lost in some cases: eg: no Fatal error when using
CLI.
* Config options are passed by JSON, which is quite fragile.
* INI package makes the KEY in `[log]` section visible in `[log.sub1]`
and `[log.sub1.subA]`, this behavior is quite fragile and would cause
more unclear problems, and there is no strong requirement to support
`log.<mode>.<logger>` syntax.


## The new design

See `logger.go` for documents.


## Screenshot

<details>


![image](https://github.com/go-gitea/gitea/assets/2114189/4462d713-ba39-41f5-bb08-de912e67e1ff)


![image](https://github.com/go-gitea/gitea/assets/2114189/b188035e-f691-428b-8b2d-ff7b2199b2f9)


![image](https://github.com/go-gitea/gitea/assets/2114189/132e9745-1c3b-4e00-9e0d-15eaea495dee)

</details>

## TODO

* [x] add some new tests
* [x] fix some tests
* [x] test some sub-commands (manually ....)

---------

Co-authored-by: Jason Song <i@wolfogre.com>
Co-authored-by: delvh <dev.lh@web.de>
Co-authored-by: Giteabot <teabot@gitea.io>
2023-05-21 22:35:11 +00:00

117 lines
2.0 KiB
Go

// Copyright 2019 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package log
import (
"bytes"
"strings"
"code.gitea.io/gitea/modules/json"
)
// Level is the level of the logger
type Level int
const (
UNDEFINED Level = iota
TRACE
DEBUG
INFO
WARN
ERROR
FATAL
NONE
)
const CRITICAL = ERROR // most logger frameworks doesn't support CRITICAL, and it doesn't seem useful
var toString = map[Level]string{
UNDEFINED: "undefined",
TRACE: "trace",
DEBUG: "debug",
INFO: "info",
WARN: "warn",
ERROR: "error",
FATAL: "fatal",
NONE: "none",
}
var toLevel = map[string]Level{
"undefined": UNDEFINED,
"trace": TRACE,
"debug": DEBUG,
"info": INFO,
"warn": WARN,
"warning": WARN,
"error": ERROR,
"fatal": FATAL,
"none": NONE,
}
var levelToColor = map[Level][]ColorAttribute{
TRACE: {Bold, FgCyan},
DEBUG: {Bold, FgBlue},
INFO: {Bold, FgGreen},
WARN: {Bold, FgYellow},
ERROR: {Bold, FgRed},
FATAL: {Bold, BgRed},
NONE: {Reset},
}
func (l Level) String() string {
s, ok := toString[l]
if ok {
return s
}
return "info"
}
func (l Level) ColorAttributes() []ColorAttribute {
color, ok := levelToColor[l]
if ok {
return color
}
none := levelToColor[NONE]
return none
}
// MarshalJSON takes a Level and turns it into text
func (l Level) MarshalJSON() ([]byte, error) {
buffer := bytes.NewBufferString(`"`)
buffer.WriteString(toString[l])
buffer.WriteString(`"`)
return buffer.Bytes(), nil
}
// UnmarshalJSON takes text and turns it into a Level
func (l *Level) UnmarshalJSON(b []byte) error {
var tmp any
err := json.Unmarshal(b, &tmp)
if err != nil {
return err
}
switch v := tmp.(type) {
case string:
*l = LevelFromString(v)
case int:
*l = LevelFromString(Level(v).String())
default:
*l = INFO
}
return nil
}
// LevelFromString takes a level string and returns a Level
func LevelFromString(level string) Level {
if l, ok := toLevel[strings.ToLower(level)]; ok {
return l
}
return INFO
}