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< ? php
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namespace App\Livewire\Server ;
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use App\Models\Server ;
use Livewire\Component ;
class Form extends Component
{
public Server $server ;
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public bool $isValidConnection = false ;
public bool $isValidDocker = false ;
public ? string $wildcard_domain = null ;
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public int $cleanup_after_percentage ;
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public bool $dockerInstallationStarted = false ;
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protected $listeners = [ 'serverInstalled' ];
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protected $rules = [
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'server.name' => 'required' ,
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'server.description' => 'nullable' ,
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'server.ip' => 'required' ,
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'server.user' => 'required' ,
'server.port' => 'required' ,
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'server.settings.is_cloudflare_tunnel' => 'required|boolean' ,
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'server.settings.is_reachable' => 'required' ,
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'server.settings.is_swarm_manager' => 'required|boolean' ,
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'server.settings.is_swarm_worker' => 'required|boolean' ,
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'server.settings.is_build_server' => 'required|boolean' ,
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'server.settings.concurrent_builds' => 'required|integer|min:1' ,
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'server.settings.dynamic_timeout' => 'required|integer|min:1' ,
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'wildcard_domain' => 'nullable|url' ,
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];
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protected $validationAttributes = [
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'server.name' => 'Name' ,
'server.description' => 'Description' ,
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'server.ip' => 'IP address/Domain' ,
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'server.user' => 'User' ,
'server.port' => 'Port' ,
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'server.settings.is_cloudflare_tunnel' => 'Cloudflare Tunnel' ,
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'server.settings.is_reachable' => 'Is reachable' ,
'server.settings.is_swarm_manager' => 'Swarm Manager' ,
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'server.settings.is_swarm_worker' => 'Swarm Worker' ,
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'server.settings.is_build_server' => 'Build Server' ,
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'server.settings.concurrent_builds' => 'Concurrent Builds' ,
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'server.settings.dynamic_timeout' => 'Dynamic Timeout' ,
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];
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public function mount ()
{
$this -> wildcard_domain = $this -> server -> settings -> wildcard_domain ;
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$this -> cleanup_after_percentage = $this -> server -> settings -> cleanup_after_percentage ;
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}
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public function serverInstalled ()
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{
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$this -> server -> refresh ();
$this -> server -> settings -> refresh ();
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}
public function instantSave ()
{
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try {
refresh_server_connection ( $this -> server -> privateKey );
$this -> validateServer ( false );
$this -> server -> settings -> save ();
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$this -> dispatch ( 'success' , 'Server updated successfully.' );
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} catch ( \Throwable $e ) {
return handleError ( $e , $this );
}
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}
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public function checkLocalhostConnection ()
{
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$uptime = $this -> server -> validateConnection ();
if ( $uptime ) {
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$this -> dispatch ( 'success' , 'Server is reachable.' );
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$this -> server -> settings -> is_reachable = true ;
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$this -> server -> settings -> is_usable = true ;
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$this -> server -> settings -> save ();
} else {
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$this -> dispatch ( 'error' , 'Server is not reachable.' , 'Please validate your configuration and connection.<br><br>Check this <a target="_blank" class="underline" href="https://coolify.io/docs/server/openssh">documentation</a> for further help.' );
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return ;
}
}
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public function validateServer ( $install = true )
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{
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$this -> dispatch ( 'validateServer' , $install );
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}
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public function submit ()
{
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if ( isCloud () && ! isDev ()) {
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$this -> validate ();
$this -> validate ([
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'server.ip' => 'required' ,
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]);
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} else {
$this -> validate ();
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}
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$uniqueIPs = Server :: all () -> reject ( function ( Server $server ) {
return $server -> id === $this -> server -> id ;
}) -> pluck ( 'ip' ) -> toArray ();
if ( in_array ( $this -> server -> ip , $uniqueIPs )) {
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$this -> dispatch ( 'error' , 'IP address is already in use by another team.' );
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return ;
}
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refresh_server_connection ( $this -> server -> privateKey );
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$this -> server -> settings -> wildcard_domain = $this -> wildcard_domain ;
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$this -> server -> settings -> cleanup_after_percentage = $this -> cleanup_after_percentage ;
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$this -> server -> settings -> save ();
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$this -> server -> save ();
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$this -> dispatch ( 'success' , 'Server updated successfully.' );
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}
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}