736 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
			
		
		
	
	
			736 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
| // Copyright 2013 The Go Authors. All rights reserved.
 | |
| // Use of this source code is governed by a BSD-style
 | |
| // license that can be found in the LICENSE file.
 | |
| 
 | |
| package language
 | |
| 
 | |
| import (
 | |
| 	"errors"
 | |
| 	"strings"
 | |
| 
 | |
| 	"golang.org/x/text/internal/language"
 | |
| )
 | |
| 
 | |
| // A MatchOption configures a Matcher.
 | |
| type MatchOption func(*matcher)
 | |
| 
 | |
| // PreferSameScript will, in the absence of a match, result in the first
 | |
| // preferred tag with the same script as a supported tag to match this supported
 | |
| // tag. The default is currently true, but this may change in the future.
 | |
| func PreferSameScript(preferSame bool) MatchOption {
 | |
| 	return func(m *matcher) { m.preferSameScript = preferSame }
 | |
| }
 | |
| 
 | |
| // TODO(v1.0.0): consider making Matcher a concrete type, instead of interface.
 | |
| // There doesn't seem to be too much need for multiple types.
 | |
| // Making it a concrete type allows MatchStrings to be a method, which will
 | |
| // improve its discoverability.
 | |
| 
 | |
| // MatchStrings parses and matches the given strings until one of them matches
 | |
| // the language in the Matcher. A string may be an Accept-Language header as
 | |
| // handled by ParseAcceptLanguage. The default language is returned if no
 | |
| // other language matched.
 | |
| func MatchStrings(m Matcher, lang ...string) (tag Tag, index int) {
 | |
| 	for _, accept := range lang {
 | |
| 		desired, _, err := ParseAcceptLanguage(accept)
 | |
| 		if err != nil {
 | |
| 			continue
 | |
| 		}
 | |
| 		if tag, index, conf := m.Match(desired...); conf != No {
 | |
| 			return tag, index
 | |
| 		}
 | |
| 	}
 | |
| 	tag, index, _ = m.Match()
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // Matcher is the interface that wraps the Match method.
 | |
| //
 | |
| // Match returns the best match for any of the given tags, along with
 | |
| // a unique index associated with the returned tag and a confidence
 | |
| // score.
 | |
| type Matcher interface {
 | |
| 	Match(t ...Tag) (tag Tag, index int, c Confidence)
 | |
| }
 | |
| 
 | |
| // Comprehends reports the confidence score for a speaker of a given language
 | |
| // to being able to comprehend the written form of an alternative language.
 | |
| func Comprehends(speaker, alternative Tag) Confidence {
 | |
| 	_, _, c := NewMatcher([]Tag{alternative}).Match(speaker)
 | |
| 	return c
 | |
| }
 | |
| 
 | |
| // NewMatcher returns a Matcher that matches an ordered list of preferred tags
 | |
| // against a list of supported tags based on written intelligibility, closeness
 | |
| // of dialect, equivalence of subtags and various other rules. It is initialized
 | |
| // with the list of supported tags. The first element is used as the default
 | |
| // value in case no match is found.
 | |
| //
 | |
| // Its Match method matches the first of the given Tags to reach a certain
 | |
| // confidence threshold. The tags passed to Match should therefore be specified
 | |
| // in order of preference. Extensions are ignored for matching.
 | |
| //
 | |
| // The index returned by the Match method corresponds to the index of the
 | |
| // matched tag in t, but is augmented with the Unicode extension ('u')of the
 | |
| // corresponding preferred tag. This allows user locale options to be passed
 | |
| // transparently.
 | |
| func NewMatcher(t []Tag, options ...MatchOption) Matcher {
 | |
| 	return newMatcher(t, options)
 | |
| }
 | |
| 
 | |
| func (m *matcher) Match(want ...Tag) (t Tag, index int, c Confidence) {
 | |
| 	var tt language.Tag
 | |
| 	match, w, c := m.getBest(want...)
 | |
| 	if match != nil {
 | |
| 		tt, index = match.tag, match.index
 | |
| 	} else {
 | |
| 		// TODO: this should be an option
 | |
| 		tt = m.default_.tag
 | |
| 		if m.preferSameScript {
 | |
| 		outer:
 | |
| 			for _, w := range want {
 | |
| 				script, _ := w.Script()
 | |
| 				if script.scriptID == 0 {
 | |
| 					// Don't do anything if there is no script, such as with
 | |
| 					// private subtags.
 | |
| 					continue
 | |
| 				}
 | |
| 				for i, h := range m.supported {
 | |
| 					if script.scriptID == h.maxScript {
 | |
| 						tt, index = h.tag, i
 | |
| 						break outer
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		// TODO: select first language tag based on script.
 | |
| 	}
 | |
| 	if w.RegionID != tt.RegionID && w.RegionID != 0 {
 | |
| 		if w.RegionID != 0 && tt.RegionID != 0 && tt.RegionID.Contains(w.RegionID) {
 | |
| 			tt.RegionID = w.RegionID
 | |
| 			tt.RemakeString()
 | |
| 		} else if r := w.RegionID.String(); len(r) == 2 {
 | |
| 			// TODO: also filter macro and deprecated.
 | |
| 			tt, _ = tt.SetTypeForKey("rg", strings.ToLower(r)+"zzzz")
 | |
| 		}
 | |
| 	}
 | |
| 	// Copy options from the user-provided tag into the result tag. This is hard
 | |
| 	// to do after the fact, so we do it here.
 | |
| 	// TODO: add in alternative variants to -u-va-.
 | |
| 	// TODO: add preferred region to -u-rg-.
 | |
| 	if e := w.Extensions(); len(e) > 0 {
 | |
| 		b := language.Builder{}
 | |
| 		b.SetTag(tt)
 | |
| 		for _, e := range e {
 | |
| 			b.AddExt(e)
 | |
| 		}
 | |
| 		tt = b.Make()
 | |
| 	}
 | |
| 	return makeTag(tt), index, c
 | |
| }
 | |
| 
 | |
| // ErrMissingLikelyTagsData indicates no information was available
 | |
| // to compute likely values of missing tags.
 | |
| var ErrMissingLikelyTagsData = errors.New("missing likely tags data")
 | |
| 
 | |
| // func (t *Tag) setTagsFrom(id Tag) {
 | |
| // 	t.LangID = id.LangID
 | |
| // 	t.ScriptID = id.ScriptID
 | |
| // 	t.RegionID = id.RegionID
 | |
| // }
 | |
| 
 | |
| // Tag Matching
 | |
| // CLDR defines an algorithm for finding the best match between two sets of language
 | |
| // tags. The basic algorithm defines how to score a possible match and then find
 | |
| // the match with the best score
 | |
| // (see https://www.unicode.org/reports/tr35/#LanguageMatching).
 | |
| // Using scoring has several disadvantages. The scoring obfuscates the importance of
 | |
| // the various factors considered, making the algorithm harder to understand. Using
 | |
| // scoring also requires the full score to be computed for each pair of tags.
 | |
| //
 | |
| // We will use a different algorithm which aims to have the following properties:
 | |
| // - clarity on the precedence of the various selection factors, and
 | |
| // - improved performance by allowing early termination of a comparison.
 | |
| //
 | |
| // Matching algorithm (overview)
 | |
| // Input:
 | |
| //   - supported: a set of supported tags
 | |
| //   - default:   the default tag to return in case there is no match
 | |
| //   - desired:   list of desired tags, ordered by preference, starting with
 | |
| //                the most-preferred.
 | |
| //
 | |
| // Algorithm:
 | |
| //   1) Set the best match to the lowest confidence level
 | |
| //   2) For each tag in "desired":
 | |
| //     a) For each tag in "supported":
 | |
| //        1) compute the match between the two tags.
 | |
| //        2) if the match is better than the previous best match, replace it
 | |
| //           with the new match. (see next section)
 | |
| //     b) if the current best match is Exact and pin is true the result will be
 | |
| //        frozen to the language found thusfar, although better matches may
 | |
| //        still be found for the same language.
 | |
| //   3) If the best match so far is below a certain threshold, return "default".
 | |
| //
 | |
| // Ranking:
 | |
| // We use two phases to determine whether one pair of tags are a better match
 | |
| // than another pair of tags. First, we determine a rough confidence level. If the
 | |
| // levels are different, the one with the highest confidence wins.
 | |
| // Second, if the rough confidence levels are identical, we use a set of tie-breaker
 | |
| // rules.
 | |
| //
 | |
| // The confidence level of matching a pair of tags is determined by finding the
 | |
| // lowest confidence level of any matches of the corresponding subtags (the
 | |
| // result is deemed as good as its weakest link).
 | |
| // We define the following levels:
 | |
| //   Exact    - An exact match of a subtag, before adding likely subtags.
 | |
| //   MaxExact - An exact match of a subtag, after adding likely subtags.
 | |
| //              [See Note 2].
 | |
| //   High     - High level of mutual intelligibility between different subtag
 | |
| //              variants.
 | |
| //   Low      - Low level of mutual intelligibility between different subtag
 | |
| //              variants.
 | |
| //   No       - No mutual intelligibility.
 | |
| //
 | |
| // The following levels can occur for each type of subtag:
 | |
| //   Base:    Exact, MaxExact, High, Low, No
 | |
| //   Script:  Exact, MaxExact [see Note 3], Low, No
 | |
| //   Region:  Exact, MaxExact, High
 | |
| //   Variant: Exact, High
 | |
| //   Private: Exact, No
 | |
| //
 | |
| // Any result with a confidence level of Low or higher is deemed a possible match.
 | |
| // Once a desired tag matches any of the supported tags with a level of MaxExact
 | |
| // or higher, the next desired tag is not considered (see Step 2.b).
 | |
| // Note that CLDR provides languageMatching data that defines close equivalence
 | |
| // classes for base languages, scripts and regions.
 | |
| //
 | |
| // Tie-breaking
 | |
| // If we get the same confidence level for two matches, we apply a sequence of
 | |
| // tie-breaking rules. The first that succeeds defines the result. The rules are
 | |
| // applied in the following order.
 | |
| //   1) Original language was defined and was identical.
 | |
| //   2) Original region was defined and was identical.
 | |
| //   3) Distance between two maximized regions was the smallest.
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| //   4) Original script was defined and was identical.
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| //   5) Distance from want tag to have tag using the parent relation [see Note 5.]
 | |
| // If there is still no winner after these rules are applied, the first match
 | |
| // found wins.
 | |
| //
 | |
| // Notes:
 | |
| // [2] In practice, as matching of Exact is done in a separate phase from
 | |
| //     matching the other levels, we reuse the Exact level to mean MaxExact in
 | |
| //     the second phase. As a consequence, we only need the levels defined by
 | |
| //     the Confidence type. The MaxExact confidence level is mapped to High in
 | |
| //     the public API.
 | |
| // [3] We do not differentiate between maximized script values that were derived
 | |
| //     from suppressScript versus most likely tag data. We determined that in
 | |
| //     ranking the two, one ranks just after the other. Moreover, the two cannot
 | |
| //     occur concurrently. As a consequence, they are identical for practical
 | |
| //     purposes.
 | |
| // [4] In case of deprecated, macro-equivalents and legacy mappings, we assign
 | |
| //     the MaxExact level to allow iw vs he to still be a closer match than
 | |
| //     en-AU vs en-US, for example.
 | |
| // [5] In CLDR a locale inherits fields that are unspecified for this locale
 | |
| //     from its parent. Therefore, if a locale is a parent of another locale,
 | |
| //     it is a strong measure for closeness, especially when no other tie
 | |
| //     breaker rule applies. One could also argue it is inconsistent, for
 | |
| //     example, when pt-AO matches pt (which CLDR equates with pt-BR), even
 | |
| //     though its parent is pt-PT according to the inheritance rules.
 | |
| //
 | |
| // Implementation Details:
 | |
| // There are several performance considerations worth pointing out. Most notably,
 | |
| // we preprocess as much as possible (within reason) at the time of creation of a
 | |
| // matcher. This includes:
 | |
| //   - creating a per-language map, which includes data for the raw base language
 | |
| //     and its canonicalized variant (if applicable),
 | |
| //   - expanding entries for the equivalence classes defined in CLDR's
 | |
| //     languageMatch data.
 | |
| // The per-language map ensures that typically only a very small number of tags
 | |
| // need to be considered. The pre-expansion of canonicalized subtags and
 | |
| // equivalence classes reduces the amount of map lookups that need to be done at
 | |
| // runtime.
 | |
| 
 | |
| // matcher keeps a set of supported language tags, indexed by language.
 | |
| type matcher struct {
 | |
| 	default_         *haveTag
 | |
| 	supported        []*haveTag
 | |
| 	index            map[language.Language]*matchHeader
 | |
| 	passSettings     bool
 | |
| 	preferSameScript bool
 | |
| }
 | |
| 
 | |
| // matchHeader has the lists of tags for exact matches and matches based on
 | |
| // maximized and canonicalized tags for a given language.
 | |
| type matchHeader struct {
 | |
| 	haveTags []*haveTag
 | |
| 	original bool
 | |
| }
 | |
| 
 | |
| // haveTag holds a supported Tag and its maximized script and region. The maximized
 | |
| // or canonicalized language is not stored as it is not needed during matching.
 | |
| type haveTag struct {
 | |
| 	tag language.Tag
 | |
| 
 | |
| 	// index of this tag in the original list of supported tags.
 | |
| 	index int
 | |
| 
 | |
| 	// conf is the maximum confidence that can result from matching this haveTag.
 | |
| 	// When conf < Exact this means it was inserted after applying a CLDR equivalence rule.
 | |
| 	conf Confidence
 | |
| 
 | |
| 	// Maximized region and script.
 | |
| 	maxRegion language.Region
 | |
| 	maxScript language.Script
 | |
| 
 | |
| 	// altScript may be checked as an alternative match to maxScript. If altScript
 | |
| 	// matches, the confidence level for this match is Low. Theoretically there
 | |
| 	// could be multiple alternative scripts. This does not occur in practice.
 | |
| 	altScript language.Script
 | |
| 
 | |
| 	// nextMax is the index of the next haveTag with the same maximized tags.
 | |
| 	nextMax uint16
 | |
| }
 | |
| 
 | |
| func makeHaveTag(tag language.Tag, index int) (haveTag, language.Language) {
 | |
| 	max := tag
 | |
| 	if tag.LangID != 0 || tag.RegionID != 0 || tag.ScriptID != 0 {
 | |
| 		max, _ = canonicalize(All, max)
 | |
| 		max, _ = max.Maximize()
 | |
| 		max.RemakeString()
 | |
| 	}
 | |
| 	return haveTag{tag, index, Exact, max.RegionID, max.ScriptID, altScript(max.LangID, max.ScriptID), 0}, max.LangID
 | |
| }
 | |
| 
 | |
| // altScript returns an alternative script that may match the given script with
 | |
| // a low confidence.  At the moment, the langMatch data allows for at most one
 | |
| // script to map to another and we rely on this to keep the code simple.
 | |
| func altScript(l language.Language, s language.Script) language.Script {
 | |
| 	for _, alt := range matchScript {
 | |
| 		// TODO: also match cases where language is not the same.
 | |
| 		if (language.Language(alt.wantLang) == l || language.Language(alt.haveLang) == l) &&
 | |
| 			language.Script(alt.haveScript) == s {
 | |
| 			return language.Script(alt.wantScript)
 | |
| 		}
 | |
| 	}
 | |
| 	return 0
 | |
| }
 | |
| 
 | |
| // addIfNew adds a haveTag to the list of tags only if it is a unique tag.
 | |
| // Tags that have the same maximized values are linked by index.
 | |
| func (h *matchHeader) addIfNew(n haveTag, exact bool) {
 | |
| 	h.original = h.original || exact
 | |
| 	// Don't add new exact matches.
 | |
| 	for _, v := range h.haveTags {
 | |
| 		if equalsRest(v.tag, n.tag) {
 | |
| 			return
 | |
| 		}
 | |
| 	}
 | |
| 	// Allow duplicate maximized tags, but create a linked list to allow quickly
 | |
| 	// comparing the equivalents and bail out.
 | |
| 	for i, v := range h.haveTags {
 | |
| 		if v.maxScript == n.maxScript &&
 | |
| 			v.maxRegion == n.maxRegion &&
 | |
| 			v.tag.VariantOrPrivateUseTags() == n.tag.VariantOrPrivateUseTags() {
 | |
| 			for h.haveTags[i].nextMax != 0 {
 | |
| 				i = int(h.haveTags[i].nextMax)
 | |
| 			}
 | |
| 			h.haveTags[i].nextMax = uint16(len(h.haveTags))
 | |
| 			break
 | |
| 		}
 | |
| 	}
 | |
| 	h.haveTags = append(h.haveTags, &n)
 | |
| }
 | |
| 
 | |
| // header returns the matchHeader for the given language. It creates one if
 | |
| // it doesn't already exist.
 | |
| func (m *matcher) header(l language.Language) *matchHeader {
 | |
| 	if h := m.index[l]; h != nil {
 | |
| 		return h
 | |
| 	}
 | |
| 	h := &matchHeader{}
 | |
| 	m.index[l] = h
 | |
| 	return h
 | |
| }
 | |
| 
 | |
| func toConf(d uint8) Confidence {
 | |
| 	if d <= 10 {
 | |
| 		return High
 | |
| 	}
 | |
| 	if d < 30 {
 | |
| 		return Low
 | |
| 	}
 | |
| 	return No
 | |
| }
 | |
| 
 | |
| // newMatcher builds an index for the given supported tags and returns it as
 | |
| // a matcher. It also expands the index by considering various equivalence classes
 | |
| // for a given tag.
 | |
| func newMatcher(supported []Tag, options []MatchOption) *matcher {
 | |
| 	m := &matcher{
 | |
| 		index:            make(map[language.Language]*matchHeader),
 | |
| 		preferSameScript: true,
 | |
| 	}
 | |
| 	for _, o := range options {
 | |
| 		o(m)
 | |
| 	}
 | |
| 	if len(supported) == 0 {
 | |
| 		m.default_ = &haveTag{}
 | |
| 		return m
 | |
| 	}
 | |
| 	// Add supported languages to the index. Add exact matches first to give
 | |
| 	// them precedence.
 | |
| 	for i, tag := range supported {
 | |
| 		tt := tag.tag()
 | |
| 		pair, _ := makeHaveTag(tt, i)
 | |
| 		m.header(tt.LangID).addIfNew(pair, true)
 | |
| 		m.supported = append(m.supported, &pair)
 | |
| 	}
 | |
| 	m.default_ = m.header(supported[0].lang()).haveTags[0]
 | |
| 	// Keep these in two different loops to support the case that two equivalent
 | |
| 	// languages are distinguished, such as iw and he.
 | |
| 	for i, tag := range supported {
 | |
| 		tt := tag.tag()
 | |
| 		pair, max := makeHaveTag(tt, i)
 | |
| 		if max != tt.LangID {
 | |
| 			m.header(max).addIfNew(pair, true)
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// update is used to add indexes in the map for equivalent languages.
 | |
| 	// update will only add entries to original indexes, thus not computing any
 | |
| 	// transitive relations.
 | |
| 	update := func(want, have uint16, conf Confidence) {
 | |
| 		if hh := m.index[language.Language(have)]; hh != nil {
 | |
| 			if !hh.original {
 | |
| 				return
 | |
| 			}
 | |
| 			hw := m.header(language.Language(want))
 | |
| 			for _, ht := range hh.haveTags {
 | |
| 				v := *ht
 | |
| 				if conf < v.conf {
 | |
| 					v.conf = conf
 | |
| 				}
 | |
| 				v.nextMax = 0 // this value needs to be recomputed
 | |
| 				if v.altScript != 0 {
 | |
| 					v.altScript = altScript(language.Language(want), v.maxScript)
 | |
| 				}
 | |
| 				hw.addIfNew(v, conf == Exact && hh.original)
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// Add entries for languages with mutual intelligibility as defined by CLDR's
 | |
| 	// languageMatch data.
 | |
| 	for _, ml := range matchLang {
 | |
| 		update(ml.want, ml.have, toConf(ml.distance))
 | |
| 		if !ml.oneway {
 | |
| 			update(ml.have, ml.want, toConf(ml.distance))
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// Add entries for possible canonicalizations. This is an optimization to
 | |
| 	// ensure that only one map lookup needs to be done at runtime per desired tag.
 | |
| 	// First we match deprecated equivalents. If they are perfect equivalents
 | |
| 	// (their canonicalization simply substitutes a different language code, but
 | |
| 	// nothing else), the match confidence is Exact, otherwise it is High.
 | |
| 	for i, lm := range language.AliasMap {
 | |
| 		// If deprecated codes match and there is no fiddling with the script or
 | |
| 		// or region, we consider it an exact match.
 | |
| 		conf := Exact
 | |
| 		if language.AliasTypes[i] != language.Macro {
 | |
| 			if !isExactEquivalent(language.Language(lm.From)) {
 | |
| 				conf = High
 | |
| 			}
 | |
| 			update(lm.To, lm.From, conf)
 | |
| 		}
 | |
| 		update(lm.From, lm.To, conf)
 | |
| 	}
 | |
| 	return m
 | |
| }
 | |
| 
 | |
| // getBest gets the best matching tag in m for any of the given tags, taking into
 | |
| // account the order of preference of the given tags.
 | |
| func (m *matcher) getBest(want ...Tag) (got *haveTag, orig language.Tag, c Confidence) {
 | |
| 	best := bestMatch{}
 | |
| 	for i, ww := range want {
 | |
| 		w := ww.tag()
 | |
| 		var max language.Tag
 | |
| 		// Check for exact match first.
 | |
| 		h := m.index[w.LangID]
 | |
| 		if w.LangID != 0 {
 | |
| 			if h == nil {
 | |
| 				continue
 | |
| 			}
 | |
| 			// Base language is defined.
 | |
| 			max, _ = canonicalize(Legacy|Deprecated|Macro, w)
 | |
| 			// A region that is added through canonicalization is stronger than
 | |
| 			// a maximized region: set it in the original (e.g. mo -> ro-MD).
 | |
| 			if w.RegionID != max.RegionID {
 | |
| 				w.RegionID = max.RegionID
 | |
| 			}
 | |
| 			// TODO: should we do the same for scripts?
 | |
| 			// See test case: en, sr, nl ; sh ; sr
 | |
| 			max, _ = max.Maximize()
 | |
| 		} else {
 | |
| 			// Base language is not defined.
 | |
| 			if h != nil {
 | |
| 				for i := range h.haveTags {
 | |
| 					have := h.haveTags[i]
 | |
| 					if equalsRest(have.tag, w) {
 | |
| 						return have, w, Exact
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			if w.ScriptID == 0 && w.RegionID == 0 {
 | |
| 				// We skip all tags matching und for approximate matching, including
 | |
| 				// private tags.
 | |
| 				continue
 | |
| 			}
 | |
| 			max, _ = w.Maximize()
 | |
| 			if h = m.index[max.LangID]; h == nil {
 | |
| 				continue
 | |
| 			}
 | |
| 		}
 | |
| 		pin := true
 | |
| 		for _, t := range want[i+1:] {
 | |
| 			if w.LangID == t.lang() {
 | |
| 				pin = false
 | |
| 				break
 | |
| 			}
 | |
| 		}
 | |
| 		// Check for match based on maximized tag.
 | |
| 		for i := range h.haveTags {
 | |
| 			have := h.haveTags[i]
 | |
| 			best.update(have, w, max.ScriptID, max.RegionID, pin)
 | |
| 			if best.conf == Exact {
 | |
| 				for have.nextMax != 0 {
 | |
| 					have = h.haveTags[have.nextMax]
 | |
| 					best.update(have, w, max.ScriptID, max.RegionID, pin)
 | |
| 				}
 | |
| 				return best.have, best.want, best.conf
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	if best.conf <= No {
 | |
| 		if len(want) != 0 {
 | |
| 			return nil, want[0].tag(), No
 | |
| 		}
 | |
| 		return nil, language.Tag{}, No
 | |
| 	}
 | |
| 	return best.have, best.want, best.conf
 | |
| }
 | |
| 
 | |
| // bestMatch accumulates the best match so far.
 | |
| type bestMatch struct {
 | |
| 	have            *haveTag
 | |
| 	want            language.Tag
 | |
| 	conf            Confidence
 | |
| 	pinnedRegion    language.Region
 | |
| 	pinLanguage     bool
 | |
| 	sameRegionGroup bool
 | |
| 	// Cached results from applying tie-breaking rules.
 | |
| 	origLang     bool
 | |
| 	origReg      bool
 | |
| 	paradigmReg  bool
 | |
| 	regGroupDist uint8
 | |
| 	origScript   bool
 | |
| }
 | |
| 
 | |
| // update updates the existing best match if the new pair is considered to be a
 | |
| // better match. To determine if the given pair is a better match, it first
 | |
| // computes the rough confidence level. If this surpasses the current match, it
 | |
| // will replace it and update the tie-breaker rule cache. If there is a tie, it
 | |
| // proceeds with applying a series of tie-breaker rules. If there is no
 | |
| // conclusive winner after applying the tie-breaker rules, it leaves the current
 | |
| // match as the preferred match.
 | |
| //
 | |
| // If pin is true and have and tag are a strong match, it will henceforth only
 | |
| // consider matches for this language. This corresponds to the nothing that most
 | |
| // users have a strong preference for the first defined language. A user can
 | |
| // still prefer a second language over a dialect of the preferred language by
 | |
| // explicitly specifying dialects, e.g. "en, nl, en-GB". In this case pin should
 | |
| // be false.
 | |
| func (m *bestMatch) update(have *haveTag, tag language.Tag, maxScript language.Script, maxRegion language.Region, pin bool) {
 | |
| 	// Bail if the maximum attainable confidence is below that of the current best match.
 | |
| 	c := have.conf
 | |
| 	if c < m.conf {
 | |
| 		return
 | |
| 	}
 | |
| 	// Don't change the language once we already have found an exact match.
 | |
| 	if m.pinLanguage && tag.LangID != m.want.LangID {
 | |
| 		return
 | |
| 	}
 | |
| 	// Pin the region group if we are comparing tags for the same language.
 | |
| 	if tag.LangID == m.want.LangID && m.sameRegionGroup {
 | |
| 		_, sameGroup := regionGroupDist(m.pinnedRegion, have.maxRegion, have.maxScript, m.want.LangID)
 | |
| 		if !sameGroup {
 | |
| 			return
 | |
| 		}
 | |
| 	}
 | |
| 	if c == Exact && have.maxScript == maxScript {
 | |
| 		// If there is another language and then another entry of this language,
 | |
| 		// don't pin anything, otherwise pin the language.
 | |
| 		m.pinLanguage = pin
 | |
| 	}
 | |
| 	if equalsRest(have.tag, tag) {
 | |
| 	} else if have.maxScript != maxScript {
 | |
| 		// There is usually very little comprehension between different scripts.
 | |
| 		// In a few cases there may still be Low comprehension. This possibility
 | |
| 		// is pre-computed and stored in have.altScript.
 | |
| 		if Low < m.conf || have.altScript != maxScript {
 | |
| 			return
 | |
| 		}
 | |
| 		c = Low
 | |
| 	} else if have.maxRegion != maxRegion {
 | |
| 		if High < c {
 | |
| 			// There is usually a small difference between languages across regions.
 | |
| 			c = High
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// We store the results of the computations of the tie-breaker rules along
 | |
| 	// with the best match. There is no need to do the checks once we determine
 | |
| 	// we have a winner, but we do still need to do the tie-breaker computations.
 | |
| 	// We use "beaten" to keep track if we still need to do the checks.
 | |
| 	beaten := false // true if the new pair defeats the current one.
 | |
| 	if c != m.conf {
 | |
| 		if c < m.conf {
 | |
| 			return
 | |
| 		}
 | |
| 		beaten = true
 | |
| 	}
 | |
| 
 | |
| 	// Tie-breaker rules:
 | |
| 	// We prefer if the pre-maximized language was specified and identical.
 | |
| 	origLang := have.tag.LangID == tag.LangID && tag.LangID != 0
 | |
| 	if !beaten && m.origLang != origLang {
 | |
| 		if m.origLang {
 | |
| 			return
 | |
| 		}
 | |
| 		beaten = true
 | |
| 	}
 | |
| 
 | |
| 	// We prefer if the pre-maximized region was specified and identical.
 | |
| 	origReg := have.tag.RegionID == tag.RegionID && tag.RegionID != 0
 | |
| 	if !beaten && m.origReg != origReg {
 | |
| 		if m.origReg {
 | |
| 			return
 | |
| 		}
 | |
| 		beaten = true
 | |
| 	}
 | |
| 
 | |
| 	regGroupDist, sameGroup := regionGroupDist(have.maxRegion, maxRegion, maxScript, tag.LangID)
 | |
| 	if !beaten && m.regGroupDist != regGroupDist {
 | |
| 		if regGroupDist > m.regGroupDist {
 | |
| 			return
 | |
| 		}
 | |
| 		beaten = true
 | |
| 	}
 | |
| 
 | |
| 	paradigmReg := isParadigmLocale(tag.LangID, have.maxRegion)
 | |
| 	if !beaten && m.paradigmReg != paradigmReg {
 | |
| 		if !paradigmReg {
 | |
| 			return
 | |
| 		}
 | |
| 		beaten = true
 | |
| 	}
 | |
| 
 | |
| 	// Next we prefer if the pre-maximized script was specified and identical.
 | |
| 	origScript := have.tag.ScriptID == tag.ScriptID && tag.ScriptID != 0
 | |
| 	if !beaten && m.origScript != origScript {
 | |
| 		if m.origScript {
 | |
| 			return
 | |
| 		}
 | |
| 		beaten = true
 | |
| 	}
 | |
| 
 | |
| 	// Update m to the newly found best match.
 | |
| 	if beaten {
 | |
| 		m.have = have
 | |
| 		m.want = tag
 | |
| 		m.conf = c
 | |
| 		m.pinnedRegion = maxRegion
 | |
| 		m.sameRegionGroup = sameGroup
 | |
| 		m.origLang = origLang
 | |
| 		m.origReg = origReg
 | |
| 		m.paradigmReg = paradigmReg
 | |
| 		m.origScript = origScript
 | |
| 		m.regGroupDist = regGroupDist
 | |
| 	}
 | |
| }
 | |
| 
 | |
| func isParadigmLocale(lang language.Language, r language.Region) bool {
 | |
| 	for _, e := range paradigmLocales {
 | |
| 		if language.Language(e[0]) == lang && (r == language.Region(e[1]) || r == language.Region(e[2])) {
 | |
| 			return true
 | |
| 		}
 | |
| 	}
 | |
| 	return false
 | |
| }
 | |
| 
 | |
| // regionGroupDist computes the distance between two regions based on their
 | |
| // CLDR grouping.
 | |
| func regionGroupDist(a, b language.Region, script language.Script, lang language.Language) (dist uint8, same bool) {
 | |
| 	const defaultDistance = 4
 | |
| 
 | |
| 	aGroup := uint(regionToGroups[a]) << 1
 | |
| 	bGroup := uint(regionToGroups[b]) << 1
 | |
| 	for _, ri := range matchRegion {
 | |
| 		if language.Language(ri.lang) == lang && (ri.script == 0 || language.Script(ri.script) == script) {
 | |
| 			group := uint(1 << (ri.group &^ 0x80))
 | |
| 			if 0x80&ri.group == 0 {
 | |
| 				if aGroup&bGroup&group != 0 { // Both regions are in the group.
 | |
| 					return ri.distance, ri.distance == defaultDistance
 | |
| 				}
 | |
| 			} else {
 | |
| 				if (aGroup|bGroup)&group == 0 { // Both regions are not in the group.
 | |
| 					return ri.distance, ri.distance == defaultDistance
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	return defaultDistance, true
 | |
| }
 | |
| 
 | |
| // equalsRest compares everything except the language.
 | |
| func equalsRest(a, b language.Tag) bool {
 | |
| 	// TODO: don't include extensions in this comparison. To do this efficiently,
 | |
| 	// though, we should handle private tags separately.
 | |
| 	return a.ScriptID == b.ScriptID && a.RegionID == b.RegionID && a.VariantOrPrivateUseTags() == b.VariantOrPrivateUseTags()
 | |
| }
 | |
| 
 | |
| // isExactEquivalent returns true if canonicalizing the language will not alter
 | |
| // the script or region of a tag.
 | |
| func isExactEquivalent(l language.Language) bool {
 | |
| 	for _, o := range notEquivalent {
 | |
| 		if o == l {
 | |
| 			return false
 | |
| 		}
 | |
| 	}
 | |
| 	return true
 | |
| }
 | |
| 
 | |
| var notEquivalent []language.Language
 | |
| 
 | |
| func init() {
 | |
| 	// Create a list of all languages for which canonicalization may alter the
 | |
| 	// script or region.
 | |
| 	for _, lm := range language.AliasMap {
 | |
| 		tag := language.Tag{LangID: language.Language(lm.From)}
 | |
| 		if tag, _ = canonicalize(All, tag); tag.ScriptID != 0 || tag.RegionID != 0 {
 | |
| 			notEquivalent = append(notEquivalent, language.Language(lm.From))
 | |
| 		}
 | |
| 	}
 | |
| 	// Maximize undefined regions of paradigm locales.
 | |
| 	for i, v := range paradigmLocales {
 | |
| 		t := language.Tag{LangID: language.Language(v[0])}
 | |
| 		max, _ := t.Maximize()
 | |
| 		if v[1] == 0 {
 | |
| 			paradigmLocales[i][1] = uint16(max.RegionID)
 | |
| 		}
 | |
| 		if v[2] == 0 {
 | |
| 			paradigmLocales[i][2] = uint16(max.RegionID)
 | |
| 		}
 | |
| 	}
 | |
| }
 |