493 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
			
		
		
	
	
			493 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
| // Package ast defines AST nodes that represent markdown elements.
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| package ast
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| 
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| import (
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| 	"bytes"
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| 	"fmt"
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| 	"strings"
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| 
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| 	textm "github.com/yuin/goldmark/text"
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| 	"github.com/yuin/goldmark/util"
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| )
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| 
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| // A NodeType indicates what type a node belongs to.
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| type NodeType int
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| 
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| const (
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| 	// TypeBlock indicates that a node is kind of block nodes.
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| 	TypeBlock NodeType = iota + 1
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| 	// TypeInline indicates that a node is kind of inline nodes.
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| 	TypeInline
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| 	// TypeDocument indicates that a node is kind of document nodes.
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| 	TypeDocument
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| )
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| 
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| // NodeKind indicates more specific type than NodeType.
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| type NodeKind int
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| 
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| func (k NodeKind) String() string {
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| 	return kindNames[k]
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| }
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| 
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| var kindMax NodeKind
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| var kindNames = []string{""}
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| 
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| // NewNodeKind returns a new Kind value.
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| func NewNodeKind(name string) NodeKind {
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| 	kindMax++
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| 	kindNames = append(kindNames, name)
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| 	return kindMax
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| }
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| 
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| // An Attribute is an attribute of the Node
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| type Attribute struct {
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| 	Name  []byte
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| 	Value interface{}
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| }
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| 
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| var attrNameIDS = []byte("#")
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| var attrNameID = []byte("id")
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| var attrNameClassS = []byte(".")
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| var attrNameClass = []byte("class")
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| 
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| // A Node interface defines basic AST node functionalities.
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| type Node interface {
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| 	// Type returns a type of this node.
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| 	Type() NodeType
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| 
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| 	// Kind returns a kind of this node.
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| 	Kind() NodeKind
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| 
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| 	// NextSibling returns a next sibling node of this node.
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| 	NextSibling() Node
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| 
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| 	// PreviousSibling returns a previous sibling node of this node.
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| 	PreviousSibling() Node
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| 
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| 	// Parent returns a parent node of this node.
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| 	Parent() Node
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| 
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| 	// SetParent sets a parent node to this node.
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| 	SetParent(Node)
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| 
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| 	// SetPreviousSibling sets a previous sibling node to this node.
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| 	SetPreviousSibling(Node)
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| 
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| 	// SetNextSibling sets a next sibling node to this node.
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| 	SetNextSibling(Node)
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| 
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| 	// HasChildren returns true if this node has any children, otherwise false.
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| 	HasChildren() bool
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| 
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| 	// ChildCount returns a total number of children.
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| 	ChildCount() int
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| 
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| 	// FirstChild returns a first child of this node.
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| 	FirstChild() Node
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| 
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| 	// LastChild returns a last child of this node.
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| 	LastChild() Node
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| 
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| 	// AppendChild append a node child to the tail of the children.
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| 	AppendChild(self, child Node)
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| 
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| 	// RemoveChild removes a node child from this node.
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| 	// If a node child is not children of this node, RemoveChild nothing to do.
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| 	RemoveChild(self, child Node)
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| 
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| 	// RemoveChildren removes all children from this node.
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| 	RemoveChildren(self Node)
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| 
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| 	// SortChildren sorts childrens by comparator.
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| 	SortChildren(comparator func(n1, n2 Node) int)
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| 
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| 	// ReplaceChild replace a node v1 with a node insertee.
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| 	// If v1 is not children of this node, ReplaceChild append a insetee to the
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| 	// tail of the children.
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| 	ReplaceChild(self, v1, insertee Node)
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| 
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| 	// InsertBefore inserts a node insertee before a node v1.
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| 	// If v1 is not children of this node, InsertBefore append a insetee to the
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| 	// tail of the children.
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| 	InsertBefore(self, v1, insertee Node)
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| 
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| 	// InsertAfterinserts a node insertee after a node v1.
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| 	// If v1 is not children of this node, InsertBefore append a insetee to the
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| 	// tail of the children.
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| 	InsertAfter(self, v1, insertee Node)
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| 
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| 	// Dump dumps an AST tree structure to stdout.
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| 	// This function completely aimed for debugging.
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| 	// level is a indent level. Implementer should indent informations with
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| 	// 2 * level spaces.
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| 	Dump(source []byte, level int)
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| 
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| 	// Text returns text values of this node.
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| 	Text(source []byte) []byte
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| 
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| 	// HasBlankPreviousLines returns true if the row before this node is blank,
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| 	// otherwise false.
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| 	// This method is valid only for block nodes.
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| 	HasBlankPreviousLines() bool
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| 
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| 	// SetBlankPreviousLines sets whether the row before this node is blank.
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| 	// This method is valid only for block nodes.
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| 	SetBlankPreviousLines(v bool)
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| 
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| 	// Lines returns text segments that hold positions in a source.
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| 	// This method is valid only for block nodes.
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| 	Lines() *textm.Segments
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| 
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| 	// SetLines sets text segments that hold positions in a source.
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| 	// This method is valid only for block nodes.
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| 	SetLines(*textm.Segments)
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| 
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| 	// IsRaw returns true if contents should be rendered as 'raw' contents.
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| 	IsRaw() bool
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| 
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| 	// SetAttribute sets the given value to the attributes.
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| 	SetAttribute(name []byte, value interface{})
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| 
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| 	// SetAttributeString sets the given value to the attributes.
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| 	SetAttributeString(name string, value interface{})
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| 
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| 	// Attribute returns a (attribute value, true) if an attribute
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| 	// associated with the given name is found, otherwise
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| 	// (nil, false)
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| 	Attribute(name []byte) (interface{}, bool)
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| 
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| 	// AttributeString returns a (attribute value, true) if an attribute
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| 	// associated with the given name is found, otherwise
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| 	// (nil, false)
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| 	AttributeString(name string) (interface{}, bool)
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| 
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| 	// Attributes returns a list of attributes.
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| 	// This may be a nil if there are no attributes.
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| 	Attributes() []Attribute
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| 
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| 	// RemoveAttributes removes all attributes from this node.
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| 	RemoveAttributes()
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| }
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| 
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| // A BaseNode struct implements the Node interface.
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| type BaseNode struct {
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| 	firstChild Node
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| 	lastChild  Node
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| 	parent     Node
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| 	next       Node
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| 	prev       Node
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| 	childCount int
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| 	attributes []Attribute
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| }
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| 
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| func ensureIsolated(v Node) {
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| 	if p := v.Parent(); p != nil {
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| 		p.RemoveChild(p, v)
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| 	}
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| }
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| 
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| // HasChildren implements Node.HasChildren .
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| func (n *BaseNode) HasChildren() bool {
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| 	return n.firstChild != nil
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| }
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| 
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| // SetPreviousSibling implements Node.SetPreviousSibling .
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| func (n *BaseNode) SetPreviousSibling(v Node) {
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| 	n.prev = v
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| }
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| 
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| // SetNextSibling implements Node.SetNextSibling .
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| func (n *BaseNode) SetNextSibling(v Node) {
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| 	n.next = v
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| }
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| 
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| // PreviousSibling implements Node.PreviousSibling .
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| func (n *BaseNode) PreviousSibling() Node {
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| 	return n.prev
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| }
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| 
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| // NextSibling implements Node.NextSibling .
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| func (n *BaseNode) NextSibling() Node {
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| 	return n.next
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| }
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| 
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| // RemoveChild implements Node.RemoveChild .
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| func (n *BaseNode) RemoveChild(self, v Node) {
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| 	if v.Parent() != self {
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| 		return
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| 	}
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| 	n.childCount--
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| 	prev := v.PreviousSibling()
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| 	next := v.NextSibling()
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| 	if prev != nil {
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| 		prev.SetNextSibling(next)
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| 	} else {
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| 		n.firstChild = next
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| 	}
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| 	if next != nil {
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| 		next.SetPreviousSibling(prev)
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| 	} else {
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| 		n.lastChild = prev
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| 	}
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| 	v.SetParent(nil)
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| 	v.SetPreviousSibling(nil)
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| 	v.SetNextSibling(nil)
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| }
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| 
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| // RemoveChildren implements Node.RemoveChildren .
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| func (n *BaseNode) RemoveChildren(self Node) {
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| 	for c := n.firstChild; c != nil; {
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| 		c.SetParent(nil)
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| 		c.SetPreviousSibling(nil)
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| 		next := c.NextSibling()
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| 		c.SetNextSibling(nil)
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| 		c = next
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| 	}
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| 	n.firstChild = nil
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| 	n.lastChild = nil
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| 	n.childCount = 0
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| }
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| 
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| // SortChildren implements Node.SortChildren
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| func (n *BaseNode) SortChildren(comparator func(n1, n2 Node) int) {
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| 	var sorted Node
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| 	current := n.firstChild
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| 	for current != nil {
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| 		next := current.NextSibling()
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| 		if sorted == nil || comparator(sorted, current) >= 0 {
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| 			current.SetNextSibling(sorted)
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| 			if sorted != nil {
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| 				sorted.SetPreviousSibling(current)
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| 			}
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| 			sorted = current
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| 			sorted.SetPreviousSibling(nil)
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| 		} else {
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| 			c := sorted
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| 			for c.NextSibling() != nil && comparator(c.NextSibling(), current) < 0 {
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| 				c = c.NextSibling()
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| 			}
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| 			current.SetNextSibling(c.NextSibling())
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| 			current.SetPreviousSibling(c)
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| 			if c.NextSibling() != nil {
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| 				c.NextSibling().SetPreviousSibling(current)
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| 			}
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| 			c.SetNextSibling(current)
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| 		}
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| 		current = next
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| 	}
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| 	n.firstChild = sorted
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| 	for c := n.firstChild; c != nil; c = c.NextSibling() {
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| 		n.lastChild = c
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| 	}
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| }
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| 
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| // FirstChild implements Node.FirstChild .
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| func (n *BaseNode) FirstChild() Node {
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| 	return n.firstChild
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| }
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| 
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| // LastChild implements Node.LastChild .
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| func (n *BaseNode) LastChild() Node {
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| 	return n.lastChild
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| }
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| 
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| // ChildCount implements Node.ChildCount .
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| func (n *BaseNode) ChildCount() int {
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| 	return n.childCount
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| }
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| 
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| // Parent implements Node.Parent .
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| func (n *BaseNode) Parent() Node {
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| 	return n.parent
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| }
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| 
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| // SetParent implements Node.SetParent .
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| func (n *BaseNode) SetParent(v Node) {
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| 	n.parent = v
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| }
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| 
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| // AppendChild implements Node.AppendChild .
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| func (n *BaseNode) AppendChild(self, v Node) {
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| 	ensureIsolated(v)
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| 	if n.firstChild == nil {
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| 		n.firstChild = v
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| 		v.SetNextSibling(nil)
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| 		v.SetPreviousSibling(nil)
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| 	} else {
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| 		last := n.lastChild
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| 		last.SetNextSibling(v)
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| 		v.SetPreviousSibling(last)
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| 	}
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| 	v.SetParent(self)
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| 	n.lastChild = v
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| 	n.childCount++
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| }
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| 
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| // ReplaceChild implements Node.ReplaceChild .
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| func (n *BaseNode) ReplaceChild(self, v1, insertee Node) {
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| 	n.InsertBefore(self, v1, insertee)
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| 	n.RemoveChild(self, v1)
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| }
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| 
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| // InsertAfter implements Node.InsertAfter .
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| func (n *BaseNode) InsertAfter(self, v1, insertee Node) {
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| 	n.InsertBefore(self, v1.NextSibling(), insertee)
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| }
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| 
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| // InsertBefore implements Node.InsertBefore .
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| func (n *BaseNode) InsertBefore(self, v1, insertee Node) {
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| 	n.childCount++
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| 	if v1 == nil {
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| 		n.AppendChild(self, insertee)
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| 		return
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| 	}
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| 	ensureIsolated(insertee)
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| 	if v1.Parent() == self {
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| 		c := v1
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| 		prev := c.PreviousSibling()
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| 		if prev != nil {
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| 			prev.SetNextSibling(insertee)
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| 			insertee.SetPreviousSibling(prev)
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| 		} else {
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| 			n.firstChild = insertee
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| 			insertee.SetPreviousSibling(nil)
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| 		}
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| 		insertee.SetNextSibling(c)
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| 		c.SetPreviousSibling(insertee)
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| 		insertee.SetParent(self)
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| 	}
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| }
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| 
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| // Text implements Node.Text  .
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| func (n *BaseNode) Text(source []byte) []byte {
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| 	var buf bytes.Buffer
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| 	for c := n.firstChild; c != nil; c = c.NextSibling() {
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| 		buf.Write(c.Text(source))
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| 	}
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| 	return buf.Bytes()
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| }
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| 
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| // SetAttribute implements Node.SetAttribute.
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| func (n *BaseNode) SetAttribute(name []byte, value interface{}) {
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| 	if n.attributes == nil {
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| 		n.attributes = make([]Attribute, 0, 10)
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| 	} else {
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| 		for i, a := range n.attributes {
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| 			if bytes.Equal(a.Name, name) {
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| 				n.attributes[i].Name = name
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| 				n.attributes[i].Value = value
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| 				return
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| 			}
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| 		}
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| 	}
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| 	n.attributes = append(n.attributes, Attribute{name, value})
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| }
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| 
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| // SetAttributeString implements Node.SetAttributeString
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| func (n *BaseNode) SetAttributeString(name string, value interface{}) {
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| 	n.SetAttribute(util.StringToReadOnlyBytes(name), value)
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| }
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| 
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| // Attribute implements Node.Attribute.
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| func (n *BaseNode) Attribute(name []byte) (interface{}, bool) {
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| 	if n.attributes == nil {
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| 		return nil, false
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| 	}
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| 	for i, a := range n.attributes {
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| 		if bytes.Equal(a.Name, name) {
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| 			return n.attributes[i].Value, true
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| 		}
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| 	}
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| 	return nil, false
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| }
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| 
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| // AttributeString implements Node.AttributeString.
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| func (n *BaseNode) AttributeString(s string) (interface{}, bool) {
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| 	return n.Attribute(util.StringToReadOnlyBytes(s))
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| }
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| 
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| // Attributes implements Node.Attributes
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| func (n *BaseNode) Attributes() []Attribute {
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| 	return n.attributes
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| }
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| 
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| // RemoveAttributes implements Node.RemoveAttributes
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| func (n *BaseNode) RemoveAttributes() {
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| 	n.attributes = nil
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| }
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| 
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| // DumpHelper is a helper function to implement Node.Dump.
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| // kv is pairs of an attribute name and an attribute value.
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| // cb is a function called after wrote a name and attributes.
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| func DumpHelper(v Node, source []byte, level int, kv map[string]string, cb func(int)) {
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| 	name := v.Kind().String()
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| 	indent := strings.Repeat("    ", level)
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| 	fmt.Printf("%s%s {\n", indent, name)
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| 	indent2 := strings.Repeat("    ", level+1)
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| 	if v.Type() == TypeBlock {
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| 		fmt.Printf("%sRawText: \"", indent2)
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| 		for i := 0; i < v.Lines().Len(); i++ {
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| 			line := v.Lines().At(i)
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| 			fmt.Printf("%s", line.Value(source))
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| 		}
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| 		fmt.Printf("\"\n")
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| 		fmt.Printf("%sHasBlankPreviousLines: %v\n", indent2, v.HasBlankPreviousLines())
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| 	}
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| 	for name, value := range kv {
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| 		fmt.Printf("%s%s: %s\n", indent2, name, value)
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| 	}
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| 	if cb != nil {
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| 		cb(level + 1)
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| 	}
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| 	for c := v.FirstChild(); c != nil; c = c.NextSibling() {
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| 		c.Dump(source, level+1)
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| 	}
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| 	fmt.Printf("%s}\n", indent)
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| }
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| 
 | |
| // WalkStatus represents a current status of the Walk function.
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| type WalkStatus int
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| 
 | |
| const (
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| 	// WalkStop indicates no more walking needed.
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| 	WalkStop WalkStatus = iota + 1
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| 
 | |
| 	// WalkSkipChildren indicates that Walk wont walk on children of current
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| 	// node.
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| 	WalkSkipChildren
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| 
 | |
| 	// WalkContinue indicates that Walk can continue to walk.
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| 	WalkContinue
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| )
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| 
 | |
| // Walker is a function that will be called when Walk find a
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| // new node.
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| // entering is set true before walks children, false after walked children.
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| // If Walker returns error, Walk function immediately stop walking.
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| type Walker func(n Node, entering bool) (WalkStatus, error)
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| 
 | |
| // Walk walks a AST tree by the depth first search algorithm.
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| func Walk(n Node, walker Walker) error {
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| 	_, err := walkHelper(n, walker)
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| 	return err
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| }
 | |
| 
 | |
| func walkHelper(n Node, walker Walker) (WalkStatus, error) {
 | |
| 	status, err := walker(n, true)
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| 	if err != nil || status == WalkStop {
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| 		return status, err
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| 	}
 | |
| 	if status != WalkSkipChildren {
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| 		for c := n.FirstChild(); c != nil; c = c.NextSibling() {
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| 			if st, err := walkHelper(c, walker); err != nil || st == WalkStop {
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| 				return WalkStop, err
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| 			}
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| 		}
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| 	}
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| 	status, err = walker(n, false)
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| 	if err != nil || status == WalkStop {
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| 		return WalkStop, err
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| 	}
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| 	return WalkContinue, nil
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| }
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