4345cac529
Follow #29165. Co-authored-by: KN4CK3R <admin@oldschoolhack.me>
158 lines
4.0 KiB
Go
158 lines
4.0 KiB
Go
// Copyright 2022 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package i18n
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import (
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"fmt"
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"html/template"
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"slices"
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"code.gitea.io/gitea/modules/log"
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"code.gitea.io/gitea/modules/setting"
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)
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// This file implements the static LocaleStore that will not watch for changes
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type locale struct {
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store *localeStore
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langName string
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idxToMsgMap map[int]string // the map idx is generated by store's trKeyToIdxMap
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}
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var _ Locale = (*locale)(nil)
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type localeStore struct {
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// After initializing has finished, these fields are read-only.
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langNames []string
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langDescs []string
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localeMap map[string]*locale
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trKeyToIdxMap map[string]int
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defaultLang string
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}
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// NewLocaleStore creates a static locale store
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func NewLocaleStore() LocaleStore {
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return &localeStore{localeMap: make(map[string]*locale), trKeyToIdxMap: make(map[string]int)}
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}
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// AddLocaleByIni adds locale by ini into the store
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func (store *localeStore) AddLocaleByIni(langName, langDesc string, source, moreSource []byte) error {
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if _, ok := store.localeMap[langName]; ok {
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return ErrLocaleAlreadyExist
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}
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store.langNames = append(store.langNames, langName)
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store.langDescs = append(store.langDescs, langDesc)
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l := &locale{store: store, langName: langName, idxToMsgMap: make(map[int]string)}
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store.localeMap[l.langName] = l
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iniFile, err := setting.NewConfigProviderForLocale(source, moreSource)
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if err != nil {
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return fmt.Errorf("unable to load ini: %w", err)
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}
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for _, section := range iniFile.Sections() {
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for _, key := range section.Keys() {
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var trKey string
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if section.Name() == "" || section.Name() == "DEFAULT" {
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trKey = key.Name()
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} else {
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trKey = section.Name() + "." + key.Name()
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}
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idx, ok := store.trKeyToIdxMap[trKey]
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if !ok {
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idx = len(store.trKeyToIdxMap)
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store.trKeyToIdxMap[trKey] = idx
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}
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l.idxToMsgMap[idx] = key.Value()
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}
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}
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return nil
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}
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func (store *localeStore) HasLang(langName string) bool {
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_, ok := store.localeMap[langName]
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return ok
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}
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func (store *localeStore) ListLangNameDesc() (names, desc []string) {
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return store.langNames, store.langDescs
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}
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// SetDefaultLang sets default language as a fallback
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func (store *localeStore) SetDefaultLang(lang string) {
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store.defaultLang = lang
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}
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// Locale returns the locale for the lang or the default language
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func (store *localeStore) Locale(lang string) (Locale, bool) {
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l, found := store.localeMap[lang]
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if !found {
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var ok bool
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l, ok = store.localeMap[store.defaultLang]
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if !ok {
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// no default - return an empty locale
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l = &locale{store: store, idxToMsgMap: make(map[int]string)}
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}
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}
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return l, found
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}
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func (store *localeStore) Close() error {
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return nil
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}
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func (l *locale) TrString(trKey string, trArgs ...any) string {
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format := trKey
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idx, ok := l.store.trKeyToIdxMap[trKey]
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if ok {
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if msg, ok := l.idxToMsgMap[idx]; ok {
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format = msg // use the found translation
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} else if def, ok := l.store.localeMap[l.store.defaultLang]; ok {
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// try to use default locale's translation
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if msg, ok := def.idxToMsgMap[idx]; ok {
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format = msg
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}
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}
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}
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msg, err := Format(format, trArgs...)
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if err != nil {
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log.Error("Error whilst formatting %q in %s: %v", trKey, l.langName, err)
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}
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return msg
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}
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func (l *locale) TrHTML(trKey string, trArgs ...any) template.HTML {
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args := slices.Clone(trArgs)
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for i, v := range args {
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switch v := v.(type) {
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case nil, bool, int, int8, int16, int32, int64, uint, uint8, uint16, uint32, uint64, float32, float64, template.HTML:
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// for most basic types (including template.HTML which is safe), just do nothing and use it
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case string:
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args[i] = template.HTMLEscapeString(v)
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case fmt.Stringer:
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args[i] = template.HTMLEscapeString(v.String())
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default:
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args[i] = template.HTMLEscapeString(fmt.Sprint(v))
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}
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}
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return template.HTML(l.TrString(trKey, args...))
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}
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// HasKey returns whether a key is present in this locale or not
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func (l *locale) HasKey(trKey string) bool {
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idx, ok := l.store.trKeyToIdxMap[trKey]
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if !ok {
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return false
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}
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_, ok = l.idxToMsgMap[idx]
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return ok
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}
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