githaven/modules/templates/static.go
zeripath bb0ff77e46
Share HTML template renderers and create a watcher framework (#20218)
The recovery, API, Web and package frameworks all create their own HTML
Renderers. This increases the memory requirements of Gitea
unnecessarily with duplicate templates being kept in memory.

Further the reloading framework in dev mode for these involves locking
and recompiling all of the templates on each load. This will potentially
hide concurrency issues and it is inefficient.

This PR stores the templates renderer in the context and stores this
context in the NormalRoutes, it then creates a fsnotify.Watcher
framework to watch files.

The watching framework is then extended to the mailer templates which
were previously not being reloaded in dev.

Then the locales are simplified to a similar structure.

Fix #20210 
Fix #20211
Fix #20217

Signed-off-by: Andrew Thornton <art27@cantab.net>
2022-08-28 10:43:25 +01:00

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// Copyright 2016 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
//go:build bindata
package templates
import (
"html/template"
"io"
"io/fs"
"os"
"path"
"path/filepath"
"strings"
texttmpl "text/template"
"time"
"code.gitea.io/gitea/modules/setting"
"code.gitea.io/gitea/modules/timeutil"
)
var (
subjectTemplates = texttmpl.New("")
bodyTemplates = template.New("")
)
// GlobalModTime provide a global mod time for embedded asset files
func GlobalModTime(filename string) time.Time {
return timeutil.GetExecutableModTime()
}
// GetAsset get a special asset, only for chi
func GetAsset(name string) ([]byte, error) {
bs, err := os.ReadFile(filepath.Join(setting.CustomPath, name))
if err != nil && !os.IsNotExist(err) {
return nil, err
} else if err == nil {
return bs, nil
}
return BuiltinAsset(strings.TrimPrefix(name, "templates/"))
}
// GetFiles calls a callback for each template asset
func walkTemplateFiles(callback func(path, name string, d fs.DirEntry, err error) error) error {
if err := walkAssetDir(filepath.Join(setting.CustomPath, "templates"), true, callback); err != nil && !os.IsNotExist(err) {
return err
}
return nil
}
// GetTemplateAssetNames only for chi
func GetTemplateAssetNames() []string {
realFS := Assets.(vfsgen۰FS)
tmpls := make([]string, 0, len(realFS))
for k := range realFS {
if strings.HasPrefix(k, "/mail/") {
continue
}
tmpls = append(tmpls, "templates/"+k[1:])
}
customDir := path.Join(setting.CustomPath, "templates")
customTmpls := getDirTemplateAssetNames(customDir)
return append(tmpls, customTmpls...)
}
func walkMailerTemplates(callback func(path, name string, d fs.DirEntry, err error) error) error {
if err := walkAssetDir(filepath.Join(setting.CustomPath, "templates", "mail"), false, callback); err != nil && !os.IsNotExist(err) {
return err
}
return nil
}
// BuiltinAsset reads the provided asset from the builtin embedded assets
func BuiltinAsset(name string) ([]byte, error) {
f, err := Assets.Open("/" + name)
if err != nil {
return nil, err
}
defer f.Close()
return io.ReadAll(f)
}
// BuiltinAssetNames returns the names of the built-in embedded assets
func BuiltinAssetNames() []string {
realFS := Assets.(vfsgen۰FS)
results := make([]string, 0, len(realFS))
for k := range realFS {
results = append(results, k[1:])
}
return results
}
// BuiltinAssetIsDir returns if a provided asset is a directory
func BuiltinAssetIsDir(name string) (bool, error) {
if f, err := Assets.Open("/" + name); err != nil {
return false, err
} else {
defer f.Close()
if fi, err := f.Stat(); err != nil {
return false, err
} else {
return fi.IsDir(), nil
}
}
}