Change all license headers to comply with REUSE specification. Fix #16132 Co-authored-by: flynnnnnnnnnn <flynnnnnnnnnn@github> Co-authored-by: John Olheiser <john.olheiser@gmail.com>
		
			
				
	
	
		
			120 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			120 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2016 The Gitea Authors. All rights reserved.
 | ||
| // SPDX-License-Identifier: MIT
 | ||
| 
 | ||
| //go:build bindata
 | ||
| 
 | ||
| package templates
 | ||
| 
 | ||
| import (
 | ||
| 	"html/template"
 | ||
| 	"io"
 | ||
| 	"io/fs"
 | ||
| 	"os"
 | ||
| 	"path"
 | ||
| 	"path/filepath"
 | ||
| 	"strings"
 | ||
| 	texttmpl "text/template"
 | ||
| 	"time"
 | ||
| 
 | ||
| 	"code.gitea.io/gitea/modules/setting"
 | ||
| 	"code.gitea.io/gitea/modules/timeutil"
 | ||
| )
 | ||
| 
 | ||
| var (
 | ||
| 	subjectTemplates = texttmpl.New("")
 | ||
| 	bodyTemplates    = template.New("")
 | ||
| )
 | ||
| 
 | ||
| // GlobalModTime provide a global mod time for embedded asset files
 | ||
| func GlobalModTime(filename string) time.Time {
 | ||
| 	return timeutil.GetExecutableModTime()
 | ||
| }
 | ||
| 
 | ||
| // GetAssetFilename returns the filename of the provided asset
 | ||
| func GetAssetFilename(name string) (string, error) {
 | ||
| 	filename := filepath.Join(setting.CustomPath, name)
 | ||
| 	_, err := os.Stat(filename)
 | ||
| 	if err != nil && !os.IsNotExist(err) {
 | ||
| 		return name, err
 | ||
| 	} else if err == nil {
 | ||
| 		return filename, nil
 | ||
| 	}
 | ||
| 	return "(builtin) " + name, nil
 | ||
| }
 | ||
| 
 | ||
| // GetAsset get a special asset, only for chi
 | ||
| func GetAsset(name string) ([]byte, error) {
 | ||
| 	bs, err := os.ReadFile(filepath.Join(setting.CustomPath, name))
 | ||
| 	if err != nil && !os.IsNotExist(err) {
 | ||
| 		return nil, err
 | ||
| 	} else if err == nil {
 | ||
| 		return bs, nil
 | ||
| 	}
 | ||
| 	return BuiltinAsset(strings.TrimPrefix(name, "templates/"))
 | ||
| }
 | ||
| 
 | ||
| // GetFiles calls a callback for each template asset
 | ||
| func walkTemplateFiles(callback func(path, name string, d fs.DirEntry, err error) error) error {
 | ||
| 	if err := walkAssetDir(filepath.Join(setting.CustomPath, "templates"), true, callback); err != nil && !os.IsNotExist(err) {
 | ||
| 		return err
 | ||
| 	}
 | ||
| 	return nil
 | ||
| }
 | ||
| 
 | ||
| // GetTemplateAssetNames only for chi
 | ||
| func GetTemplateAssetNames() []string {
 | ||
| 	realFS := Assets.(vfsgen۰FS)
 | ||
| 	tmpls := make([]string, 0, len(realFS))
 | ||
| 	for k := range realFS {
 | ||
| 		if strings.HasPrefix(k, "/mail/") {
 | ||
| 			continue
 | ||
| 		}
 | ||
| 		tmpls = append(tmpls, "templates/"+k[1:])
 | ||
| 	}
 | ||
| 
 | ||
| 	customDir := path.Join(setting.CustomPath, "templates")
 | ||
| 	customTmpls := getDirTemplateAssetNames(customDir)
 | ||
| 	return append(tmpls, customTmpls...)
 | ||
| }
 | ||
| 
 | ||
| func walkMailerTemplates(callback func(path, name string, d fs.DirEntry, err error) error) error {
 | ||
| 	if err := walkAssetDir(filepath.Join(setting.CustomPath, "templates", "mail"), false, callback); err != nil && !os.IsNotExist(err) {
 | ||
| 		return err
 | ||
| 	}
 | ||
| 	return nil
 | ||
| }
 | ||
| 
 | ||
| // BuiltinAsset reads the provided asset from the builtin embedded assets
 | ||
| func BuiltinAsset(name string) ([]byte, error) {
 | ||
| 	f, err := Assets.Open("/" + name)
 | ||
| 	if err != nil {
 | ||
| 		return nil, err
 | ||
| 	}
 | ||
| 	defer f.Close()
 | ||
| 	return io.ReadAll(f)
 | ||
| }
 | ||
| 
 | ||
| // BuiltinAssetNames returns the names of the built-in embedded assets
 | ||
| func BuiltinAssetNames() []string {
 | ||
| 	realFS := Assets.(vfsgen۰FS)
 | ||
| 	results := make([]string, 0, len(realFS))
 | ||
| 	for k := range realFS {
 | ||
| 		results = append(results, k[1:])
 | ||
| 	}
 | ||
| 	return results
 | ||
| }
 | ||
| 
 | ||
| // BuiltinAssetIsDir returns if a provided asset is a directory
 | ||
| func BuiltinAssetIsDir(name string) (bool, error) {
 | ||
| 	if f, err := Assets.Open("/" + name); err != nil {
 | ||
| 		return false, err
 | ||
| 	} else {
 | ||
| 		defer f.Close()
 | ||
| 		if fi, err := f.Stat(); err != nil {
 | ||
| 			return false, err
 | ||
| 		} else {
 | ||
| 			return fi.IsDir(), nil
 | ||
| 		}
 | ||
| 	}
 | ||
| }
 |