* Dropped unused codekit config * Integrated dynamic and static bindata for public * Ignore public bindata * Add a general generate make task * Integrated flexible public assets into web command * Updated vendoring, added all missiong govendor deps * Made the linter happy with the bindata and dynamic code * Moved public bindata definition to modules directory * Ignoring the new bindata path now * Updated to the new public modules import path * Updated public bindata command and drop the new prefix
		
			
				
	
	
		
			115 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			115 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2013, Google Inc. All rights reserved.
 | |
| // Use of this source code is governed by a BSD-style
 | |
| // license that can be found in the LICENSE file.
 | |
| 
 | |
| package sync2
 | |
| 
 | |
| import (
 | |
| 	"sync"
 | |
| 	"sync/atomic"
 | |
| 	"time"
 | |
| )
 | |
| 
 | |
| type AtomicInt32 int32
 | |
| 
 | |
| func (i *AtomicInt32) Add(n int32) int32 {
 | |
| 	return atomic.AddInt32((*int32)(i), n)
 | |
| }
 | |
| 
 | |
| func (i *AtomicInt32) Set(n int32) {
 | |
| 	atomic.StoreInt32((*int32)(i), n)
 | |
| }
 | |
| 
 | |
| func (i *AtomicInt32) Get() int32 {
 | |
| 	return atomic.LoadInt32((*int32)(i))
 | |
| }
 | |
| 
 | |
| func (i *AtomicInt32) CompareAndSwap(oldval, newval int32) (swapped bool) {
 | |
| 	return atomic.CompareAndSwapInt32((*int32)(i), oldval, newval)
 | |
| }
 | |
| 
 | |
| type AtomicUint32 uint32
 | |
| 
 | |
| func (i *AtomicUint32) Add(n uint32) uint32 {
 | |
| 	return atomic.AddUint32((*uint32)(i), n)
 | |
| }
 | |
| 
 | |
| func (i *AtomicUint32) Set(n uint32) {
 | |
| 	atomic.StoreUint32((*uint32)(i), n)
 | |
| }
 | |
| 
 | |
| func (i *AtomicUint32) Get() uint32 {
 | |
| 	return atomic.LoadUint32((*uint32)(i))
 | |
| }
 | |
| 
 | |
| func (i *AtomicUint32) CompareAndSwap(oldval, newval uint32) (swapped bool) {
 | |
| 	return atomic.CompareAndSwapUint32((*uint32)(i), oldval, newval)
 | |
| }
 | |
| 
 | |
| type AtomicInt64 int64
 | |
| 
 | |
| func (i *AtomicInt64) Add(n int64) int64 {
 | |
| 	return atomic.AddInt64((*int64)(i), n)
 | |
| }
 | |
| 
 | |
| func (i *AtomicInt64) Set(n int64) {
 | |
| 	atomic.StoreInt64((*int64)(i), n)
 | |
| }
 | |
| 
 | |
| func (i *AtomicInt64) Get() int64 {
 | |
| 	return atomic.LoadInt64((*int64)(i))
 | |
| }
 | |
| 
 | |
| func (i *AtomicInt64) CompareAndSwap(oldval, newval int64) (swapped bool) {
 | |
| 	return atomic.CompareAndSwapInt64((*int64)(i), oldval, newval)
 | |
| }
 | |
| 
 | |
| type AtomicDuration int64
 | |
| 
 | |
| func (d *AtomicDuration) Add(duration time.Duration) time.Duration {
 | |
| 	return time.Duration(atomic.AddInt64((*int64)(d), int64(duration)))
 | |
| }
 | |
| 
 | |
| func (d *AtomicDuration) Set(duration time.Duration) {
 | |
| 	atomic.StoreInt64((*int64)(d), int64(duration))
 | |
| }
 | |
| 
 | |
| func (d *AtomicDuration) Get() time.Duration {
 | |
| 	return time.Duration(atomic.LoadInt64((*int64)(d)))
 | |
| }
 | |
| 
 | |
| func (d *AtomicDuration) CompareAndSwap(oldval, newval time.Duration) (swapped bool) {
 | |
| 	return atomic.CompareAndSwapInt64((*int64)(d), int64(oldval), int64(newval))
 | |
| }
 | |
| 
 | |
| // AtomicString gives you atomic-style APIs for string, but
 | |
| // it's only a convenience wrapper that uses a mutex. So, it's
 | |
| // not as efficient as the rest of the atomic types.
 | |
| type AtomicString struct {
 | |
| 	mu  sync.Mutex
 | |
| 	str string
 | |
| }
 | |
| 
 | |
| func (s *AtomicString) Set(str string) {
 | |
| 	s.mu.Lock()
 | |
| 	s.str = str
 | |
| 	s.mu.Unlock()
 | |
| }
 | |
| 
 | |
| func (s *AtomicString) Get() string {
 | |
| 	s.mu.Lock()
 | |
| 	str := s.str
 | |
| 	s.mu.Unlock()
 | |
| 	return str
 | |
| }
 | |
| 
 | |
| func (s *AtomicString) CompareAndSwap(oldval, newval string) (swqpped bool) {
 | |
| 	s.mu.Lock()
 | |
| 	defer s.mu.Unlock()
 | |
| 	if s.str == oldval {
 | |
| 		s.str = newval
 | |
| 		return true
 | |
| 	}
 | |
| 	return false
 | |
| }
 |