* update code.gitea.io/sdk/gitea v0.13.1 -> v0.13.2 * update github.com/go-swagger/go-swagger v0.25.0 -> v0.26.0 * update github.com/google/uuid v1.1.2 -> v1.2.0 * update github.com/klauspost/compress v1.11.3 -> v1.11.7 * update github.com/lib/pq 083382b7e6fc -> v1.9.0 * update github.com/markbates/goth v1.65.0 -> v1.66.1 * update github.com/mattn/go-sqlite3 v1.14.4 -> v1.14.6 * update github.com/mgechev/revive 246eac737dc7 -> v1.0.3 * update github.com/minio/minio-go/v7 v7.0.6 -> v7.0.7 * update github.com/niklasfasching/go-org v1.3.2 -> v1.4.0 * update github.com/olivere/elastic/v7 v7.0.21 -> v7.0.22 * update github.com/pquerna/otp v1.2.0 -> v1.3.0 * update github.com/xanzy/go-gitlab v0.39.0 -> v0.42.0 * update github.com/yuin/goldmark v1.2.1 -> v1.3.1
		
			
				
	
	
		
			42 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
| // Copyright (C) 2018 G.J.R. Timmer <gjr.timmer@gmail.com>.
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| //
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| // Use of this source code is governed by an MIT-style
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| // license that can be found in the LICENSE file.
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| 
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| // +build cgo
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| 
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| package sqlite3
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| 
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| // usleep is a function available on *nix based systems.
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| // This function is not present in Windows.
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| // Windows has a sleep function but this works with seconds
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| // and not with microseconds as usleep.
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| //
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| // This code should improve performance on windows because
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| // without the presence of usleep SQLite waits 1 second.
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| //
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| // Source:  https://github.com/php/php-src/blob/PHP-5.0/win32/time.c
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| // License: https://github.com/php/php-src/blob/PHP-5.0/LICENSE
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| // Details: https://stackoverflow.com/questions/5801813/c-usleep-is-obsolete-workarounds-for-windows-mingw?utm_medium=organic&utm_source=google_rich_qa&utm_campaign=google_rich_qa
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| 
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| /*
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| #include <windows.h>
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| 
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| void usleep(__int64 usec)
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| {
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|     HANDLE timer;
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|     LARGE_INTEGER ft;
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| 
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|     // Convert to 100 nanosecond interval, negative value indicates relative time
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|     ft.QuadPart = -(10*usec);
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| 
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|     timer = CreateWaitableTimer(NULL, TRUE, NULL);
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|     SetWaitableTimer(timer, &ft, 0, NULL, NULL, 0);
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|     WaitForSingleObject(timer, INFINITE);
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|     CloseHandle(timer);
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| }
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| */
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| import "C"
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| 
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| // EOF
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