662 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
			
		
		
	
	
			662 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
| // Copyright 2020 Matthew Holt
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //     http://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| 
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| // Package acmez implements the higher-level flow of the ACME specification,
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| // RFC 8555: https://tools.ietf.org/html/rfc8555, specifically the sequence
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| // in Section 7.1 (page 21).
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| //
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| // It makes it easy to obtain certificates with various challenge types
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| // using pluggable challenge solvers, and provides some handy utilities for
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| // implementing solvers and using the certificates. It DOES NOT manage
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| // certificates, it only gets them from the ACME server.
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| //
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| // NOTE: This package's main function is to get a certificate, not manage it.
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| // Most users will want to *manage* certificates over the lifetime of a
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| // long-running program such as a HTTPS or TLS server, and should use CertMagic
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| // instead: https://github.com/caddyserver/certmagic.
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| package acmez
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| 
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| import (
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| 	"context"
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| 	"crypto"
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| 	"crypto/rand"
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| 	"crypto/x509"
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| 	"errors"
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| 	"fmt"
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| 	weakrand "math/rand"
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| 	"net"
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| 	"net/url"
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| 	"sort"
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| 	"strings"
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| 	"sync"
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| 	"time"
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| 
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| 	"github.com/mholt/acmez/acme"
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| 	"go.uber.org/zap"
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| 	"golang.org/x/net/idna"
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| )
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| 
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| func init() {
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| 	weakrand.Seed(time.Now().UnixNano())
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| }
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| 
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| // Client is a high-level API for ACME operations. It wraps
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| // a lower-level ACME client with useful functions to make
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| // common flows easier, especially for the issuance of
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| // certificates.
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| type Client struct {
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| 	*acme.Client
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| 
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| 	// Map of solvers keyed by name of the challenge type.
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| 	ChallengeSolvers map[string]Solver
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| 
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| 	// An optional logger. Default: no logs
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| 	Logger *zap.Logger
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| }
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| 
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| // ObtainCertificateUsingCSR obtains all resulting certificate chains using the given CSR, which
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| // must be completely and properly filled out (particularly its DNSNames and Raw fields - this
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| // usually involves creating a template CSR, then calling x509.CreateCertificateRequest, then
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| // x509.ParseCertificateRequest on the output). The Subject CommonName is NOT considered.
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| //
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| // It implements every single part of the ACME flow described in RFC 8555 §7.1 with the exception
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| // of "Create account" because this method signature does not have a way to return the udpated
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| // account object. The account's status MUST be "valid" in order to succeed.
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| //
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| // As far as SANs go, this method currently only supports DNSNames and IPAddresses on the csr.
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| func (c *Client) ObtainCertificateUsingCSR(ctx context.Context, account acme.Account, csr *x509.CertificateRequest) ([]acme.Certificate, error) {
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| 	if account.Status != acme.StatusValid {
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| 		return nil, fmt.Errorf("account status is not valid: %s", account.Status)
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| 	}
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| 	if csr == nil {
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| 		return nil, fmt.Errorf("missing CSR")
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| 	}
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| 
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| 	var ids []acme.Identifier
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| 	for _, name := range csr.DNSNames {
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| 		ids = append(ids, acme.Identifier{
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| 			Type:  "dns", // RFC 8555 §9.7.7
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| 			Value: name,
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| 		})
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| 	}
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| 	for _, ip := range csr.IPAddresses {
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| 		ids = append(ids, acme.Identifier{
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| 			Type:  "ip", // RFC 8738
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| 			Value: ip.String(),
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| 		})
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| 	}
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| 	if len(ids) == 0 {
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| 		return nil, fmt.Errorf("no identifiers found")
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| 	}
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| 
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| 	order := acme.Order{Identifiers: ids}
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| 	var err error
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| 
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| 	// remember which challenge types failed for which identifiers
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| 	// so we can retry with other challenge types
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| 	failedChallengeTypes := make(failedChallengeMap)
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| 
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| 	const maxAttempts = 3 // hard cap on number of retries for good measure
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| 	for attempt := 1; attempt <= maxAttempts; attempt++ {
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| 		if attempt > 1 {
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| 			select {
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| 			case <-time.After(1 * time.Second):
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| 			case <-ctx.Done():
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| 				return nil, ctx.Err()
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| 			}
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| 		}
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| 
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| 		// create order for a new certificate
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| 		order, err = c.Client.NewOrder(ctx, account, order)
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| 		if err != nil {
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| 			return nil, fmt.Errorf("creating new order: %w", err)
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| 		}
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| 
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| 		// solve one challenge for each authz on the order
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| 		err = c.solveChallenges(ctx, account, order, failedChallengeTypes)
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| 
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| 		// yay, we win!
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| 		if err == nil {
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| 			break
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| 		}
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| 
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| 		// for some errors, we can retry with different challenge types
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| 		var problem acme.Problem
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| 		if errors.As(err, &problem) {
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| 			authz := problem.Resource.(acme.Authorization)
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| 			if c.Logger != nil {
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| 				c.Logger.Error("validating authorization",
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| 					zap.String("identifier", authz.IdentifierValue()),
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| 					zap.Error(err),
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| 					zap.String("order", order.Location),
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| 					zap.Int("attempt", attempt),
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| 					zap.Int("max_attempts", maxAttempts))
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| 			}
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| 			err = fmt.Errorf("solving challenge: %s: %w", authz.IdentifierValue(), err)
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| 			if errors.As(err, &retryableErr{}) {
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| 				continue
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| 			}
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| 			return nil, err
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| 		}
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| 
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| 		return nil, fmt.Errorf("solving challenges: %w (order=%s)", err, order.Location)
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| 	}
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| 
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| 	if c.Logger != nil {
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| 		c.Logger.Info("validations succeeded; finalizing order", zap.String("order", order.Location))
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| 	}
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| 
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| 	// finalize the order, which requests the CA to issue us a certificate
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| 	order, err = c.Client.FinalizeOrder(ctx, account, order, csr.Raw)
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| 	if err != nil {
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| 		return nil, fmt.Errorf("finalizing order %s: %w", order.Location, err)
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| 	}
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| 
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| 	// finally, download the certificate
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| 	certChains, err := c.Client.GetCertificateChain(ctx, account, order.Certificate)
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| 	if err != nil {
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| 		return nil, fmt.Errorf("downloading certificate chain from %s: %w (order=%s)",
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| 			order.Certificate, err, order.Location)
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| 	}
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| 
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| 	if c.Logger != nil {
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| 		if len(certChains) == 0 {
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| 			c.Logger.Info("no certificate chains offered by server")
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| 		} else {
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| 			c.Logger.Info("successfully downloaded available certificate chains",
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| 				zap.Int("count", len(certChains)),
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| 				zap.String("first_url", certChains[0].URL))
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| 		}
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| 	}
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| 
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| 	return certChains, nil
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| }
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| 
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| // ObtainCertificate is the same as ObtainCertificateUsingCSR, except it is a slight wrapper
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| // that generates the CSR for you. Doing so requires the private key you will be using for
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| // the certificate (different from the account private key). It obtains a certificate for
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| // the given SANs (domain names) using the provided account.
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| func (c *Client) ObtainCertificate(ctx context.Context, account acme.Account, certPrivateKey crypto.Signer, sans []string) ([]acme.Certificate, error) {
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| 	if len(sans) == 0 {
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| 		return nil, fmt.Errorf("no DNS names provided: %v", sans)
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| 	}
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| 	if certPrivateKey == nil {
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| 		return nil, fmt.Errorf("missing certificate private key")
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| 	}
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| 
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| 	csrTemplate := new(x509.CertificateRequest)
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| 	for _, name := range sans {
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| 		if ip := net.ParseIP(name); ip != nil {
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| 			csrTemplate.IPAddresses = append(csrTemplate.IPAddresses, ip)
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| 		} else if strings.Contains(name, "@") {
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| 			csrTemplate.EmailAddresses = append(csrTemplate.EmailAddresses, name)
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| 		} else if u, err := url.Parse(name); err == nil && strings.Contains(name, "/") {
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| 			csrTemplate.URIs = append(csrTemplate.URIs, u)
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| 		} else {
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| 			// "The domain name MUST be encoded in the form in which it would appear
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| 			// in a certificate.  That is, it MUST be encoded according to the rules
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| 			// in Section 7 of [RFC5280]." §7.1.4
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| 			normalizedName, err := idna.ToASCII(name)
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| 			if err != nil {
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| 				return nil, fmt.Errorf("converting identifier '%s' to ASCII: %v", name, err)
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| 			}
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| 			csrTemplate.DNSNames = append(csrTemplate.DNSNames, normalizedName)
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| 		}
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| 	}
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| 
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| 	// to properly fill out the CSR, we need to create it, then parse it
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| 	csrDER, err := x509.CreateCertificateRequest(rand.Reader, csrTemplate, certPrivateKey)
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| 	if err != nil {
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| 		return nil, fmt.Errorf("generating CSR: %v", err)
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| 	}
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| 	csr, err := x509.ParseCertificateRequest(csrDER)
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| 	if err != nil {
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| 		return nil, fmt.Errorf("parsing generated CSR: %v", err)
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| 	}
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| 
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| 	return c.ObtainCertificateUsingCSR(ctx, account, csr)
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| }
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| 
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| // getAuthzObjects constructs stateful authorization objects for each authz on the order.
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| // It includes all authorizations regardless of their status so that they can be
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| // deactivated at the end if necessary. Be sure to check authz status before operating
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| // on the authz; not all will be "pending" - some authorizations might already be valid.
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| func (c *Client) getAuthzObjects(ctx context.Context, account acme.Account, order acme.Order,
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| 	failedChallengeTypes failedChallengeMap) ([]*authzState, error) {
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| 	var authzStates []*authzState
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| 	var err error
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| 
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| 	// start by allowing each authz's solver to present for its challenge
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| 	for _, authzURL := range order.Authorizations {
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| 		authz := &authzState{account: account}
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| 		authz.Authorization, err = c.Client.GetAuthorization(ctx, account, authzURL)
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| 		if err != nil {
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| 			return nil, fmt.Errorf("getting authorization at %s: %w", authzURL, err)
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| 		}
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| 
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| 		// add all offered challenge types to our memory if they
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| 		// arent't there already; we use this for statistics to
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| 		// choose the most successful challenge type over time;
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| 		// if initial fill, randomize challenge order
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| 		preferredChallengesMu.Lock()
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| 		preferredWasEmpty := len(preferredChallenges) == 0
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| 		for _, chal := range authz.Challenges {
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| 			preferredChallenges.addUnique(chal.Type)
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| 		}
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| 		if preferredWasEmpty {
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| 			weakrand.Shuffle(len(preferredChallenges), func(i, j int) {
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| 				preferredChallenges[i], preferredChallenges[j] =
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| 					preferredChallenges[j], preferredChallenges[i]
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| 			})
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| 		}
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| 		preferredChallengesMu.Unlock()
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| 
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| 		// copy over any challenges that are not known to have already
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| 		// failed, making them candidates for solving for this authz
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| 		failedChallengeTypes.enqueueUnfailedChallenges(authz)
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| 
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| 		authzStates = append(authzStates, authz)
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| 	}
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| 
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| 	// sort authzs so that challenges which require waiting go first; no point
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| 	// in getting authorizations quickly while others will take a long time
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| 	sort.SliceStable(authzStates, func(i, j int) bool {
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| 		_, iIsWaiter := authzStates[i].currentSolver.(Waiter)
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| 		_, jIsWaiter := authzStates[j].currentSolver.(Waiter)
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| 		// "if i is a waiter, and j is not a waiter, then i is less than j"
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| 		return iIsWaiter && !jIsWaiter
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| 	})
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| 
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| 	return authzStates, nil
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| }
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| 
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| func (c *Client) solveChallenges(ctx context.Context, account acme.Account, order acme.Order, failedChallengeTypes failedChallengeMap) error {
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| 	authzStates, err := c.getAuthzObjects(ctx, account, order, failedChallengeTypes)
 | |
| 	if err != nil {
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| 		return err
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| 	}
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| 
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| 	// when the function returns, make sure we clean up any and all resources
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| 	defer func() {
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| 		// always clean up any remaining challenge solvers
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| 		for _, authz := range authzStates {
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| 			if authz.currentSolver == nil {
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| 				// happens when authz state ended on a challenge we have no
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| 				// solver for or if we have already cleaned up this solver
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| 				continue
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| 			}
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| 			if err := authz.currentSolver.CleanUp(ctx, authz.currentChallenge); err != nil {
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| 				if c.Logger != nil {
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| 					c.Logger.Error("cleaning up solver",
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| 						zap.String("identifier", authz.IdentifierValue()),
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| 						zap.String("challenge_type", authz.currentChallenge.Type),
 | |
| 						zap.Error(err))
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if err == nil {
 | |
| 			return
 | |
| 		}
 | |
| 
 | |
| 		// if this function returns with an error, make sure to deactivate
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| 		// all pending or valid authorization objects so they don't "leak"
 | |
| 		// See: https://github.com/go-acme/lego/issues/383 and https://github.com/go-acme/lego/issues/353
 | |
| 		for _, authz := range authzStates {
 | |
| 			if authz.Status != acme.StatusPending && authz.Status != acme.StatusValid {
 | |
| 				continue
 | |
| 			}
 | |
| 			updatedAuthz, err := c.Client.DeactivateAuthorization(ctx, account, authz.Location)
 | |
| 			if err != nil {
 | |
| 				if c.Logger != nil {
 | |
| 					c.Logger.Error("deactivating authorization",
 | |
| 						zap.String("identifier", authz.IdentifierValue()),
 | |
| 						zap.String("authz", authz.Location),
 | |
| 						zap.Error(err))
 | |
| 				}
 | |
| 			}
 | |
| 			authz.Authorization = updatedAuthz
 | |
| 		}
 | |
| 	}()
 | |
| 
 | |
| 	// present for all challenges first; this allows them all to begin any
 | |
| 	// slow tasks up front if necessary before we start polling/waiting
 | |
| 	for _, authz := range authzStates {
 | |
| 		// see §7.1.6 for state transitions
 | |
| 		if authz.Status != acme.StatusPending && authz.Status != acme.StatusValid {
 | |
| 			return fmt.Errorf("authz %s has unexpected status; order will fail: %s", authz.Location, authz.Status)
 | |
| 		}
 | |
| 		if authz.Status == acme.StatusValid {
 | |
| 			continue
 | |
| 		}
 | |
| 
 | |
| 		err = c.presentForNextChallenge(ctx, authz)
 | |
| 		if err != nil {
 | |
| 			return err
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// now that all solvers have had the opportunity to present, tell
 | |
| 	// the server to begin the selected challenge for each authz
 | |
| 	for _, authz := range authzStates {
 | |
| 		err = c.initiateCurrentChallenge(ctx, authz)
 | |
| 		if err != nil {
 | |
| 			return err
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// poll each authz to wait for completion of all challenges
 | |
| 	for _, authz := range authzStates {
 | |
| 		err = c.pollAuthorization(ctx, account, authz, failedChallengeTypes)
 | |
| 		if err != nil {
 | |
| 			return err
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| func (c *Client) presentForNextChallenge(ctx context.Context, authz *authzState) error {
 | |
| 	if authz.Status != acme.StatusPending {
 | |
| 		if authz.Status == acme.StatusValid && c.Logger != nil {
 | |
| 			c.Logger.Info("authorization already valid",
 | |
| 				zap.String("identifier", authz.IdentifierValue()),
 | |
| 				zap.String("authz_url", authz.Location),
 | |
| 				zap.Time("expires", authz.Expires))
 | |
| 		}
 | |
| 		return nil
 | |
| 	}
 | |
| 
 | |
| 	err := c.nextChallenge(authz)
 | |
| 	if err != nil {
 | |
| 		return err
 | |
| 	}
 | |
| 
 | |
| 	if c.Logger != nil {
 | |
| 		c.Logger.Info("trying to solve challenge",
 | |
| 			zap.String("identifier", authz.IdentifierValue()),
 | |
| 			zap.String("challenge_type", authz.currentChallenge.Type),
 | |
| 			zap.String("ca", c.Directory))
 | |
| 	}
 | |
| 
 | |
| 	err = authz.currentSolver.Present(ctx, authz.currentChallenge)
 | |
| 	if err != nil {
 | |
| 		return fmt.Errorf("presenting for challenge: %w", err)
 | |
| 	}
 | |
| 
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| func (c *Client) initiateCurrentChallenge(ctx context.Context, authz *authzState) error {
 | |
| 	if authz.Status != acme.StatusPending {
 | |
| 		return nil
 | |
| 	}
 | |
| 
 | |
| 	// by now, all challenges should have had an opportunity to present, so
 | |
| 	// if this solver needs more time to finish presenting, wait on it now
 | |
| 	// (yes, this does block the initiation of the other challenges, but
 | |
| 	// that's probably OK, since we can't finalize the order until the slow
 | |
| 	// challenges are done too)
 | |
| 	if waiter, ok := authz.currentSolver.(Waiter); ok {
 | |
| 		err := waiter.Wait(ctx, authz.currentChallenge)
 | |
| 		if err != nil {
 | |
| 			return fmt.Errorf("waiting for solver %T to be ready: %w", authz.currentSolver, err)
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// tell the server to initiate the challenge
 | |
| 	var err error
 | |
| 	authz.currentChallenge, err = c.Client.InitiateChallenge(ctx, authz.account, authz.currentChallenge)
 | |
| 	if err != nil {
 | |
| 		return fmt.Errorf("initiating challenge with server: %w", err)
 | |
| 	}
 | |
| 
 | |
| 	if c.Logger != nil {
 | |
| 		c.Logger.Debug("challenge accepted",
 | |
| 			zap.String("identifier", authz.IdentifierValue()),
 | |
| 			zap.String("challenge_type", authz.currentChallenge.Type))
 | |
| 	}
 | |
| 
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| // nextChallenge sets the next challenge (and associated solver) on
 | |
| // authz; it returns an error if there is no compatible challenge.
 | |
| func (c *Client) nextChallenge(authz *authzState) error {
 | |
| 	preferredChallengesMu.Lock()
 | |
| 	defer preferredChallengesMu.Unlock()
 | |
| 
 | |
| 	// find the most-preferred challenge that is also in the list of
 | |
| 	// remaining challenges, then make sure we have a solver for it
 | |
| 	for _, prefChalType := range preferredChallenges {
 | |
| 		for i, remainingChal := range authz.remainingChallenges {
 | |
| 			if remainingChal.Type != prefChalType.typeName {
 | |
| 				continue
 | |
| 			}
 | |
| 			authz.currentChallenge = remainingChal
 | |
| 			authz.currentSolver = c.ChallengeSolvers[authz.currentChallenge.Type]
 | |
| 			if authz.currentSolver != nil {
 | |
| 				authz.remainingChallenges = append(authz.remainingChallenges[:i], authz.remainingChallenges[i+1:]...)
 | |
| 				return nil
 | |
| 			}
 | |
| 			if c.Logger != nil {
 | |
| 				c.Logger.Debug("no solver configured", zap.String("challenge_type", remainingChal.Type))
 | |
| 			}
 | |
| 			break
 | |
| 		}
 | |
| 	}
 | |
| 	return fmt.Errorf("%s: no solvers available for remaining challenges (configured=%v offered=%v remaining=%v)",
 | |
| 		authz.IdentifierValue(), c.enabledChallengeTypes(), authz.listOfferedChallenges(), authz.listRemainingChallenges())
 | |
| }
 | |
| 
 | |
| func (c *Client) pollAuthorization(ctx context.Context, account acme.Account, authz *authzState, failedChallengeTypes failedChallengeMap) error {
 | |
| 	// In §7.5.1, the spec says:
 | |
| 	//
 | |
| 	// "For challenges where the client can tell when the server has
 | |
| 	// validated the challenge (e.g., by seeing an HTTP or DNS request
 | |
| 	// from the server), the client SHOULD NOT begin polling until it has
 | |
| 	// seen the validation request from the server."
 | |
| 	//
 | |
| 	// However, in practice, this is difficult in the general case because
 | |
| 	// we would need to design some relatively-nuanced concurrency and hope
 | |
| 	// that the solver implementations also get their side right -- and the
 | |
| 	// fact that it's even possible only sometimes makes it harder, because
 | |
| 	// each solver needs a way to signal whether we should wait for its
 | |
| 	// approval. So no, I've decided not to implement that recommendation
 | |
| 	// in this particular library, but any implementations that use the lower
 | |
| 	// ACME API directly are welcome and encouraged to do so where possible.
 | |
| 	var err error
 | |
| 	authz.Authorization, err = c.Client.PollAuthorization(ctx, account, authz.Authorization)
 | |
| 
 | |
| 	// if a challenge was attempted (i.e. did not start valid)...
 | |
| 	if authz.currentSolver != nil {
 | |
| 		// increment the statistics on this challenge type before handling error
 | |
| 		preferredChallengesMu.Lock()
 | |
| 		preferredChallenges.increment(authz.currentChallenge.Type, err == nil)
 | |
| 		preferredChallengesMu.Unlock()
 | |
| 
 | |
| 		// always clean up the challenge solver after polling, regardless of error
 | |
| 		cleanupErr := authz.currentSolver.CleanUp(ctx, authz.currentChallenge)
 | |
| 		if cleanupErr != nil && c.Logger != nil {
 | |
| 			c.Logger.Error("cleaning up solver",
 | |
| 				zap.String("identifier", authz.IdentifierValue()),
 | |
| 				zap.String("challenge_type", authz.currentChallenge.Type),
 | |
| 				zap.Error(err))
 | |
| 		}
 | |
| 		authz.currentSolver = nil // avoid cleaning it up again later
 | |
| 	}
 | |
| 
 | |
| 	// finally, handle any error from validating the authz
 | |
| 	if err != nil {
 | |
| 		var problem acme.Problem
 | |
| 		if errors.As(err, &problem) {
 | |
| 			if c.Logger != nil {
 | |
| 				c.Logger.Error("challenge failed",
 | |
| 					zap.String("identifier", authz.IdentifierValue()),
 | |
| 					zap.String("challenge_type", authz.currentChallenge.Type),
 | |
| 					zap.Int("status_code", problem.Status),
 | |
| 					zap.String("problem_type", problem.Type),
 | |
| 					zap.String("error", problem.Detail))
 | |
| 			}
 | |
| 
 | |
| 			failedChallengeTypes.rememberFailedChallenge(authz)
 | |
| 
 | |
| 			switch problem.Type {
 | |
| 			case acme.ProblemTypeConnection,
 | |
| 				acme.ProblemTypeDNS,
 | |
| 				acme.ProblemTypeServerInternal,
 | |
| 				acme.ProblemTypeUnauthorized,
 | |
| 				acme.ProblemTypeTLS:
 | |
| 				// this error might be recoverable with another challenge type
 | |
| 				return retryableErr{err}
 | |
| 			}
 | |
| 		}
 | |
| 		return fmt.Errorf("[%s] %w", authz.Authorization.IdentifierValue(), err)
 | |
| 	}
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| func (c *Client) enabledChallengeTypes() []string {
 | |
| 	enabledChallenges := make([]string, 0, len(c.ChallengeSolvers))
 | |
| 	for name, val := range c.ChallengeSolvers {
 | |
| 		if val != nil {
 | |
| 			enabledChallenges = append(enabledChallenges, name)
 | |
| 		}
 | |
| 	}
 | |
| 	return enabledChallenges
 | |
| }
 | |
| 
 | |
| type authzState struct {
 | |
| 	acme.Authorization
 | |
| 	account             acme.Account
 | |
| 	currentChallenge    acme.Challenge
 | |
| 	currentSolver       Solver
 | |
| 	remainingChallenges []acme.Challenge
 | |
| }
 | |
| 
 | |
| func (authz authzState) listOfferedChallenges() []string {
 | |
| 	return challengeTypeNames(authz.Challenges)
 | |
| }
 | |
| 
 | |
| func (authz authzState) listRemainingChallenges() []string {
 | |
| 	return challengeTypeNames(authz.remainingChallenges)
 | |
| }
 | |
| 
 | |
| func challengeTypeNames(challengeList []acme.Challenge) []string {
 | |
| 	names := make([]string, 0, len(challengeList))
 | |
| 	for _, chal := range challengeList {
 | |
| 		names = append(names, chal.Type)
 | |
| 	}
 | |
| 	return names
 | |
| }
 | |
| 
 | |
| // TODO: possibly configurable policy? converge to most successful (current) vs. completely random
 | |
| 
 | |
| // challengeHistory is a memory of how successful a challenge type is.
 | |
| type challengeHistory struct {
 | |
| 	typeName         string
 | |
| 	successes, total int
 | |
| }
 | |
| 
 | |
| func (ch challengeHistory) successRatio() float64 {
 | |
| 	if ch.total == 0 {
 | |
| 		return 1.0
 | |
| 	}
 | |
| 	return float64(ch.successes) / float64(ch.total)
 | |
| }
 | |
| 
 | |
| // failedChallengeMap keeps track of failed challenge types per identifier.
 | |
| type failedChallengeMap map[string][]string
 | |
| 
 | |
| func (fcm failedChallengeMap) rememberFailedChallenge(authz *authzState) {
 | |
| 	idKey := fcm.idKey(authz)
 | |
| 	fcm[idKey] = append(fcm[idKey], authz.currentChallenge.Type)
 | |
| }
 | |
| 
 | |
| // enqueueUnfailedChallenges enqueues each challenge offered in authz if it
 | |
| // is not known to have failed for the authz's identifier already.
 | |
| func (fcm failedChallengeMap) enqueueUnfailedChallenges(authz *authzState) {
 | |
| 	idKey := fcm.idKey(authz)
 | |
| 	for _, chal := range authz.Challenges {
 | |
| 		if !contains(fcm[idKey], chal.Type) {
 | |
| 			authz.remainingChallenges = append(authz.remainingChallenges, chal)
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| func (fcm failedChallengeMap) idKey(authz *authzState) string {
 | |
| 	return authz.Identifier.Type + authz.IdentifierValue()
 | |
| }
 | |
| 
 | |
| // challengeTypes is a list of challenges we've seen and/or
 | |
| // used previously. It sorts from most successful to least
 | |
| // successful, such that most successful challenges are first.
 | |
| type challengeTypes []challengeHistory
 | |
| 
 | |
| // Len is part of sort.Interface.
 | |
| func (ct challengeTypes) Len() int { return len(ct) }
 | |
| 
 | |
| // Swap is part of sort.Interface.
 | |
| func (ct challengeTypes) Swap(i, j int) { ct[i], ct[j] = ct[j], ct[i] }
 | |
| 
 | |
| // Less is part of sort.Interface. It sorts challenge
 | |
| // types from highest success ratio to lowest.
 | |
| func (ct challengeTypes) Less(i, j int) bool {
 | |
| 	return ct[i].successRatio() > ct[j].successRatio()
 | |
| }
 | |
| 
 | |
| func (ct *challengeTypes) addUnique(challengeType string) {
 | |
| 	for _, c := range *ct {
 | |
| 		if c.typeName == challengeType {
 | |
| 			return
 | |
| 		}
 | |
| 	}
 | |
| 	*ct = append(*ct, challengeHistory{typeName: challengeType})
 | |
| }
 | |
| 
 | |
| func (ct challengeTypes) increment(challengeType string, successful bool) {
 | |
| 	defer sort.Stable(ct) // keep most successful challenges in front
 | |
| 	for i, c := range ct {
 | |
| 		if c.typeName == challengeType {
 | |
| 			ct[i].total++
 | |
| 			if successful {
 | |
| 				ct[i].successes++
 | |
| 			}
 | |
| 			return
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| func contains(haystack []string, needle string) bool {
 | |
| 	for _, s := range haystack {
 | |
| 		if s == needle {
 | |
| 			return true
 | |
| 		}
 | |
| 	}
 | |
| 	return false
 | |
| }
 | |
| 
 | |
| // retryableErr wraps an error that indicates the caller should retry
 | |
| // the operation; specifically with a different challenge type.
 | |
| type retryableErr struct{ error }
 | |
| 
 | |
| func (re retryableErr) Unwrap() error { return re.error }
 | |
| 
 | |
| // Keep a list of challenges we've seen offered by servers,
 | |
| // and prefer keep an ordered list of
 | |
| var (
 | |
| 	preferredChallenges   challengeTypes
 | |
| 	preferredChallengesMu sync.Mutex
 | |
| )
 |