628 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			628 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package cli
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| 
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| import (
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| 	"flag"
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| 	"strconv"
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| 	"time"
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| )
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| 
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| // WARNING: This file is generated!
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| 
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| // BoolFlag is a flag with type bool
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| type BoolFlag struct {
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| 	Name        string
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| 	Usage       string
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| 	EnvVar      string
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| 	Hidden      bool
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| 	Destination *bool
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| }
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| 
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| // String returns a readable representation of this value
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| // (for usage defaults)
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| func (f BoolFlag) String() string {
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| 	return FlagStringer(f)
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| }
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| 
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| // GetName returns the name of the flag
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| func (f BoolFlag) GetName() string {
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| 	return f.Name
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| }
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| 
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| // Bool looks up the value of a local BoolFlag, returns
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| // false if not found
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| func (c *Context) Bool(name string) bool {
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| 	return lookupBool(name, c.flagSet)
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| }
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| 
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| // GlobalBool looks up the value of a global BoolFlag, returns
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| // false if not found
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| func (c *Context) GlobalBool(name string) bool {
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| 	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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| 		return lookupBool(name, fs)
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| 	}
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| 	return false
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| }
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| 
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| func lookupBool(name string, set *flag.FlagSet) bool {
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| 	f := set.Lookup(name)
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| 	if f != nil {
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| 		parsed, err := strconv.ParseBool(f.Value.String())
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| 		if err != nil {
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| 			return false
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| 		}
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| 		return parsed
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| 	}
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| 	return false
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| }
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| 
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| // BoolTFlag is a flag with type bool that is true by default
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| type BoolTFlag struct {
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| 	Name        string
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| 	Usage       string
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| 	EnvVar      string
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| 	Hidden      bool
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| 	Destination *bool
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| }
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| 
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| // String returns a readable representation of this value
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| // (for usage defaults)
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| func (f BoolTFlag) String() string {
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| 	return FlagStringer(f)
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| }
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| 
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| // GetName returns the name of the flag
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| func (f BoolTFlag) GetName() string {
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| 	return f.Name
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| }
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| 
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| // BoolT looks up the value of a local BoolTFlag, returns
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| // false if not found
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| func (c *Context) BoolT(name string) bool {
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| 	return lookupBoolT(name, c.flagSet)
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| }
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| 
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| // GlobalBoolT looks up the value of a global BoolTFlag, returns
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| // false if not found
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| func (c *Context) GlobalBoolT(name string) bool {
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| 	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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| 		return lookupBoolT(name, fs)
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| 	}
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| 	return false
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| }
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| 
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| func lookupBoolT(name string, set *flag.FlagSet) bool {
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| 	f := set.Lookup(name)
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| 	if f != nil {
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| 		parsed, err := strconv.ParseBool(f.Value.String())
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| 		if err != nil {
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| 			return false
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| 		}
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| 		return parsed
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| 	}
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| 	return false
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| }
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| 
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| // DurationFlag is a flag with type time.Duration (see https://golang.org/pkg/time/#ParseDuration)
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| type DurationFlag struct {
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| 	Name        string
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| 	Usage       string
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| 	EnvVar      string
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| 	Hidden      bool
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| 	Value       time.Duration
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| 	Destination *time.Duration
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| }
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| 
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| // String returns a readable representation of this value
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| // (for usage defaults)
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| func (f DurationFlag) String() string {
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| 	return FlagStringer(f)
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| }
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| 
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| // GetName returns the name of the flag
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| func (f DurationFlag) GetName() string {
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| 	return f.Name
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| }
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| 
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| // Duration looks up the value of a local DurationFlag, returns
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| // 0 if not found
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| func (c *Context) Duration(name string) time.Duration {
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| 	return lookupDuration(name, c.flagSet)
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| }
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| 
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| // GlobalDuration looks up the value of a global DurationFlag, returns
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| // 0 if not found
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| func (c *Context) GlobalDuration(name string) time.Duration {
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| 	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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| 		return lookupDuration(name, fs)
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| 	}
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| 	return 0
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| }
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| 
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| func lookupDuration(name string, set *flag.FlagSet) time.Duration {
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| 	f := set.Lookup(name)
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| 	if f != nil {
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| 		parsed, err := time.ParseDuration(f.Value.String())
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| 		if err != nil {
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| 			return 0
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| 		}
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| 		return parsed
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| 	}
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| 	return 0
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| }
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| 
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| // Float64Flag is a flag with type float64
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| type Float64Flag struct {
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| 	Name        string
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| 	Usage       string
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| 	EnvVar      string
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| 	Hidden      bool
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| 	Value       float64
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| 	Destination *float64
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| }
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| 
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| // String returns a readable representation of this value
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| // (for usage defaults)
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| func (f Float64Flag) String() string {
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| 	return FlagStringer(f)
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| }
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| 
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| // GetName returns the name of the flag
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| func (f Float64Flag) GetName() string {
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| 	return f.Name
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| }
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| 
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| // Float64 looks up the value of a local Float64Flag, returns
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| // 0 if not found
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| func (c *Context) Float64(name string) float64 {
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| 	return lookupFloat64(name, c.flagSet)
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| }
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| 
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| // GlobalFloat64 looks up the value of a global Float64Flag, returns
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| // 0 if not found
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| func (c *Context) GlobalFloat64(name string) float64 {
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| 	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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| 		return lookupFloat64(name, fs)
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| 	}
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| 	return 0
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| }
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| 
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| func lookupFloat64(name string, set *flag.FlagSet) float64 {
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| 	f := set.Lookup(name)
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| 	if f != nil {
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| 		parsed, err := strconv.ParseFloat(f.Value.String(), 64)
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| 		if err != nil {
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| 			return 0
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| 		}
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| 		return parsed
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| 	}
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| 	return 0
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| }
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| 
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| // GenericFlag is a flag with type Generic
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| type GenericFlag struct {
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| 	Name   string
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| 	Usage  string
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| 	EnvVar string
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| 	Hidden bool
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| 	Value  Generic
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| }
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| 
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| // String returns a readable representation of this value
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| // (for usage defaults)
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| func (f GenericFlag) String() string {
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| 	return FlagStringer(f)
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| }
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| 
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| // GetName returns the name of the flag
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| func (f GenericFlag) GetName() string {
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| 	return f.Name
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| }
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| 
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| // Generic looks up the value of a local GenericFlag, returns
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| // nil if not found
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| func (c *Context) Generic(name string) interface{} {
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| 	return lookupGeneric(name, c.flagSet)
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| }
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| 
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| // GlobalGeneric looks up the value of a global GenericFlag, returns
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| // nil if not found
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| func (c *Context) GlobalGeneric(name string) interface{} {
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| 	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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| 		return lookupGeneric(name, fs)
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| 	}
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| 	return nil
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| }
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| 
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| func lookupGeneric(name string, set *flag.FlagSet) interface{} {
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| 	f := set.Lookup(name)
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| 	if f != nil {
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| 		parsed, err := f.Value, error(nil)
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| 		if err != nil {
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| 			return nil
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| 		}
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| 		return parsed
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| 	}
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| 	return nil
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| }
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| 
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| // Int64Flag is a flag with type int64
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| type Int64Flag struct {
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| 	Name        string
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| 	Usage       string
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| 	EnvVar      string
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| 	Hidden      bool
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| 	Value       int64
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| 	Destination *int64
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| }
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| 
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| // String returns a readable representation of this value
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| // (for usage defaults)
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| func (f Int64Flag) String() string {
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| 	return FlagStringer(f)
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| }
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| 
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| // GetName returns the name of the flag
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| func (f Int64Flag) GetName() string {
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| 	return f.Name
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| }
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| 
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| // Int64 looks up the value of a local Int64Flag, returns
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| // 0 if not found
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| func (c *Context) Int64(name string) int64 {
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| 	return lookupInt64(name, c.flagSet)
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| }
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| 
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| // GlobalInt64 looks up the value of a global Int64Flag, returns
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| // 0 if not found
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| func (c *Context) GlobalInt64(name string) int64 {
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| 	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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| 		return lookupInt64(name, fs)
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| 	}
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| 	return 0
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| }
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| 
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| func lookupInt64(name string, set *flag.FlagSet) int64 {
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| 	f := set.Lookup(name)
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| 	if f != nil {
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| 		parsed, err := strconv.ParseInt(f.Value.String(), 0, 64)
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| 		if err != nil {
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| 			return 0
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| 		}
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| 		return parsed
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| 	}
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| 	return 0
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| }
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| 
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| // IntFlag is a flag with type int
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| type IntFlag struct {
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| 	Name        string
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| 	Usage       string
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| 	EnvVar      string
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| 	Hidden      bool
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| 	Value       int
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| 	Destination *int
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| }
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| 
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| // String returns a readable representation of this value
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| // (for usage defaults)
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| func (f IntFlag) String() string {
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| 	return FlagStringer(f)
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| }
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| 
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| // GetName returns the name of the flag
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| func (f IntFlag) GetName() string {
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| 	return f.Name
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| }
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| 
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| // Int looks up the value of a local IntFlag, returns
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| // 0 if not found
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| func (c *Context) Int(name string) int {
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| 	return lookupInt(name, c.flagSet)
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| }
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| 
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| // GlobalInt looks up the value of a global IntFlag, returns
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| // 0 if not found
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| func (c *Context) GlobalInt(name string) int {
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| 	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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| 		return lookupInt(name, fs)
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| 	}
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| 	return 0
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| }
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| 
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| func lookupInt(name string, set *flag.FlagSet) int {
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| 	f := set.Lookup(name)
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| 	if f != nil {
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| 		parsed, err := strconv.ParseInt(f.Value.String(), 0, 64)
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| 		if err != nil {
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| 			return 0
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| 		}
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| 		return int(parsed)
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| 	}
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| 	return 0
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| }
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| 
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| // IntSliceFlag is a flag with type *IntSlice
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| type IntSliceFlag struct {
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| 	Name   string
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| 	Usage  string
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| 	EnvVar string
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| 	Hidden bool
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| 	Value  *IntSlice
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| }
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| 
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| // String returns a readable representation of this value
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| // (for usage defaults)
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| func (f IntSliceFlag) String() string {
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| 	return FlagStringer(f)
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| }
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| 
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| // GetName returns the name of the flag
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| func (f IntSliceFlag) GetName() string {
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| 	return f.Name
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| }
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| 
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| // IntSlice looks up the value of a local IntSliceFlag, returns
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| // nil if not found
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| func (c *Context) IntSlice(name string) []int {
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| 	return lookupIntSlice(name, c.flagSet)
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| }
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| 
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| // GlobalIntSlice looks up the value of a global IntSliceFlag, returns
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| // nil if not found
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| func (c *Context) GlobalIntSlice(name string) []int {
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| 	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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| 		return lookupIntSlice(name, fs)
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| 	}
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| 	return nil
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| }
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| 
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| func lookupIntSlice(name string, set *flag.FlagSet) []int {
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| 	f := set.Lookup(name)
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| 	if f != nil {
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| 		parsed, err := (f.Value.(*IntSlice)).Value(), error(nil)
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| 		if err != nil {
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| 			return nil
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| 		}
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| 		return parsed
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| 	}
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| 	return nil
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| }
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| 
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| // Int64SliceFlag is a flag with type *Int64Slice
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| type Int64SliceFlag struct {
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| 	Name   string
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| 	Usage  string
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| 	EnvVar string
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| 	Hidden bool
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| 	Value  *Int64Slice
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| }
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| 
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| // String returns a readable representation of this value
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| // (for usage defaults)
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| func (f Int64SliceFlag) String() string {
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| 	return FlagStringer(f)
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| }
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| 
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| // GetName returns the name of the flag
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| func (f Int64SliceFlag) GetName() string {
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| 	return f.Name
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| }
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| 
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| // Int64Slice looks up the value of a local Int64SliceFlag, returns
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| // nil if not found
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| func (c *Context) Int64Slice(name string) []int64 {
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| 	return lookupInt64Slice(name, c.flagSet)
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| }
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| 
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| // GlobalInt64Slice looks up the value of a global Int64SliceFlag, returns
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| // nil if not found
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| func (c *Context) GlobalInt64Slice(name string) []int64 {
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| 	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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| 		return lookupInt64Slice(name, fs)
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| 	}
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| 	return nil
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| }
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| 
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| func lookupInt64Slice(name string, set *flag.FlagSet) []int64 {
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| 	f := set.Lookup(name)
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| 	if f != nil {
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| 		parsed, err := (f.Value.(*Int64Slice)).Value(), error(nil)
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| 		if err != nil {
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| 			return nil
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| 		}
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| 		return parsed
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| 	}
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| 	return nil
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| }
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| 
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| // StringFlag is a flag with type string
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| type StringFlag struct {
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| 	Name        string
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| 	Usage       string
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| 	EnvVar      string
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| 	Hidden      bool
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| 	Value       string
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| 	Destination *string
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| }
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| 
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| // String returns a readable representation of this value
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| // (for usage defaults)
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| func (f StringFlag) String() string {
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| 	return FlagStringer(f)
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| }
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| 
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| // GetName returns the name of the flag
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| func (f StringFlag) GetName() string {
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| 	return f.Name
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| }
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| 
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| // String looks up the value of a local StringFlag, returns
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| // "" if not found
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| func (c *Context) String(name string) string {
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| 	return lookupString(name, c.flagSet)
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| }
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| 
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| // GlobalString looks up the value of a global StringFlag, returns
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| // "" if not found
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| func (c *Context) GlobalString(name string) string {
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| 	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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| 		return lookupString(name, fs)
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| 	}
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| 	return ""
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| }
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| 
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| func lookupString(name string, set *flag.FlagSet) string {
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| 	f := set.Lookup(name)
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| 	if f != nil {
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| 		parsed, err := f.Value.String(), error(nil)
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| 		if err != nil {
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| 			return ""
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| 		}
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| 		return parsed
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| 	}
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| 	return ""
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| }
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| 
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| // StringSliceFlag is a flag with type *StringSlice
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| type StringSliceFlag struct {
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| 	Name   string
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| 	Usage  string
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| 	EnvVar string
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| 	Hidden bool
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| 	Value  *StringSlice
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| }
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| 
 | |
| // String returns a readable representation of this value
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| // (for usage defaults)
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| func (f StringSliceFlag) String() string {
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| 	return FlagStringer(f)
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| }
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| 
 | |
| // GetName returns the name of the flag
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| func (f StringSliceFlag) GetName() string {
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| 	return f.Name
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| }
 | |
| 
 | |
| // StringSlice looks up the value of a local StringSliceFlag, returns
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| // nil if not found
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| func (c *Context) StringSlice(name string) []string {
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| 	return lookupStringSlice(name, c.flagSet)
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| }
 | |
| 
 | |
| // GlobalStringSlice looks up the value of a global StringSliceFlag, returns
 | |
| // nil if not found
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| func (c *Context) GlobalStringSlice(name string) []string {
 | |
| 	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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| 		return lookupStringSlice(name, fs)
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| 	}
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| 	return nil
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| }
 | |
| 
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| func lookupStringSlice(name string, set *flag.FlagSet) []string {
 | |
| 	f := set.Lookup(name)
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| 	if f != nil {
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| 		parsed, err := (f.Value.(*StringSlice)).Value(), error(nil)
 | |
| 		if err != nil {
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| 			return nil
 | |
| 		}
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| 		return parsed
 | |
| 	}
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| // Uint64Flag is a flag with type uint64
 | |
| type Uint64Flag struct {
 | |
| 	Name        string
 | |
| 	Usage       string
 | |
| 	EnvVar      string
 | |
| 	Hidden      bool
 | |
| 	Value       uint64
 | |
| 	Destination *uint64
 | |
| }
 | |
| 
 | |
| // String returns a readable representation of this value
 | |
| // (for usage defaults)
 | |
| func (f Uint64Flag) String() string {
 | |
| 	return FlagStringer(f)
 | |
| }
 | |
| 
 | |
| // GetName returns the name of the flag
 | |
| func (f Uint64Flag) GetName() string {
 | |
| 	return f.Name
 | |
| }
 | |
| 
 | |
| // Uint64 looks up the value of a local Uint64Flag, returns
 | |
| // 0 if not found
 | |
| func (c *Context) Uint64(name string) uint64 {
 | |
| 	return lookupUint64(name, c.flagSet)
 | |
| }
 | |
| 
 | |
| // GlobalUint64 looks up the value of a global Uint64Flag, returns
 | |
| // 0 if not found
 | |
| func (c *Context) GlobalUint64(name string) uint64 {
 | |
| 	if fs := lookupGlobalFlagSet(name, c); fs != nil {
 | |
| 		return lookupUint64(name, fs)
 | |
| 	}
 | |
| 	return 0
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| }
 | |
| 
 | |
| func lookupUint64(name string, set *flag.FlagSet) uint64 {
 | |
| 	f := set.Lookup(name)
 | |
| 	if f != nil {
 | |
| 		parsed, err := strconv.ParseUint(f.Value.String(), 0, 64)
 | |
| 		if err != nil {
 | |
| 			return 0
 | |
| 		}
 | |
| 		return parsed
 | |
| 	}
 | |
| 	return 0
 | |
| }
 | |
| 
 | |
| // UintFlag is a flag with type uint
 | |
| type UintFlag struct {
 | |
| 	Name        string
 | |
| 	Usage       string
 | |
| 	EnvVar      string
 | |
| 	Hidden      bool
 | |
| 	Value       uint
 | |
| 	Destination *uint
 | |
| }
 | |
| 
 | |
| // String returns a readable representation of this value
 | |
| // (for usage defaults)
 | |
| func (f UintFlag) String() string {
 | |
| 	return FlagStringer(f)
 | |
| }
 | |
| 
 | |
| // GetName returns the name of the flag
 | |
| func (f UintFlag) GetName() string {
 | |
| 	return f.Name
 | |
| }
 | |
| 
 | |
| // Uint looks up the value of a local UintFlag, returns
 | |
| // 0 if not found
 | |
| func (c *Context) Uint(name string) uint {
 | |
| 	return lookupUint(name, c.flagSet)
 | |
| }
 | |
| 
 | |
| // GlobalUint looks up the value of a global UintFlag, returns
 | |
| // 0 if not found
 | |
| func (c *Context) GlobalUint(name string) uint {
 | |
| 	if fs := lookupGlobalFlagSet(name, c); fs != nil {
 | |
| 		return lookupUint(name, fs)
 | |
| 	}
 | |
| 	return 0
 | |
| }
 | |
| 
 | |
| func lookupUint(name string, set *flag.FlagSet) uint {
 | |
| 	f := set.Lookup(name)
 | |
| 	if f != nil {
 | |
| 		parsed, err := strconv.ParseUint(f.Value.String(), 0, 64)
 | |
| 		if err != nil {
 | |
| 			return 0
 | |
| 		}
 | |
| 		return uint(parsed)
 | |
| 	}
 | |
| 	return 0
 | |
| }
 |