* github.com/alecthomas/chroma v0.8.1 -> v0.8.2 Changelog: https://github.com/alecthomas/chroma/releases/tag/v0.8.2 * github.com/blevesearch/bleve v1.0.12 -> v1.0.13 Changelog: https://github.com/blevesearch/bleve/releases/tag/v1.0.13 * github.com/editorconfig/editorconfig-core-go v2.3.8 -> v2.3.9 Changelog: https://github.com/editorconfig/editorconfig-core-go/releases/tag/v2.3.9 * github.com/klauspost/compress v1.11.2 -> v1.11.3 Changelog: https://github.com/klauspost/compress/releases/tag/v1.11.3 * github.com/minio/minio-go v7.0.5 -> v7.0.6 Changelog: https://github.com/minio/minio-go/releases/tag/v7.0.6 Co-authored-by: Lauris BH <lauris@nix.lv>
		
			
				
	
	
		
			551 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
			
		
		
	
	
			551 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
| // Copyright 2019+ Klaus Post. All rights reserved.
 | |
| // License information can be found in the LICENSE file.
 | |
| // Based on work by Yann Collet, released under BSD License.
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| 
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| package zstd
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| 
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| import (
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| 	"bytes"
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| 	"errors"
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| 	"io"
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| 	"sync"
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| )
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| 
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| // Decoder provides decoding of zstandard streams.
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| // The decoder has been designed to operate without allocations after a warmup.
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| // This means that you should store the decoder for best performance.
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| // To re-use a stream decoder, use the Reset(r io.Reader) error to switch to another stream.
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| // A decoder can safely be re-used even if the previous stream failed.
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| // To release the resources, you must call the Close() function on a decoder.
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| type Decoder struct {
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| 	o decoderOptions
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| 
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| 	// Unreferenced decoders, ready for use.
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| 	decoders chan *blockDec
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| 
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| 	// Streams ready to be decoded.
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| 	stream chan decodeStream
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| 
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| 	// Current read position used for Reader functionality.
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| 	current decoderState
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| 
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| 	// Custom dictionaries.
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| 	// Always uses copies.
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| 	dicts map[uint32]dict
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| 
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| 	// streamWg is the waitgroup for all streams
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| 	streamWg sync.WaitGroup
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| }
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| 
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| // decoderState is used for maintaining state when the decoder
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| // is used for streaming.
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| type decoderState struct {
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| 	// current block being written to stream.
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| 	decodeOutput
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| 
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| 	// output in order to be written to stream.
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| 	output chan decodeOutput
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| 
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| 	// cancel remaining output.
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| 	cancel chan struct{}
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| 
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| 	flushed bool
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| }
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| 
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| var (
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| 	// Check the interfaces we want to support.
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| 	_ = io.WriterTo(&Decoder{})
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| 	_ = io.Reader(&Decoder{})
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| )
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| 
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| // NewReader creates a new decoder.
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| // A nil Reader can be provided in which case Reset can be used to start a decode.
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| //
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| // A Decoder can be used in two modes:
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| //
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| // 1) As a stream, or
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| // 2) For stateless decoding using DecodeAll.
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| //
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| // Only a single stream can be decoded concurrently, but the same decoder
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| // can run multiple concurrent stateless decodes. It is even possible to
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| // use stateless decodes while a stream is being decoded.
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| //
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| // The Reset function can be used to initiate a new stream, which is will considerably
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| // reduce the allocations normally caused by NewReader.
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| func NewReader(r io.Reader, opts ...DOption) (*Decoder, error) {
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| 	initPredefined()
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| 	var d Decoder
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| 	d.o.setDefault()
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| 	for _, o := range opts {
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| 		err := o(&d.o)
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| 		if err != nil {
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| 			return nil, err
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| 		}
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| 	}
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| 	d.current.output = make(chan decodeOutput, d.o.concurrent)
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| 	d.current.flushed = true
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| 
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| 	// Transfer option dicts.
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| 	d.dicts = make(map[uint32]dict, len(d.o.dicts))
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| 	for _, dc := range d.o.dicts {
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| 		d.dicts[dc.id] = dc
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| 	}
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| 	d.o.dicts = nil
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| 
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| 	// Create decoders
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| 	d.decoders = make(chan *blockDec, d.o.concurrent)
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| 	for i := 0; i < d.o.concurrent; i++ {
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| 		dec := newBlockDec(d.o.lowMem)
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| 		dec.localFrame = newFrameDec(d.o)
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| 		d.decoders <- dec
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| 	}
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| 
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| 	if r == nil {
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| 		return &d, nil
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| 	}
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| 	return &d, d.Reset(r)
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| }
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| 
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| // Read bytes from the decompressed stream into p.
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| // Returns the number of bytes written and any error that occurred.
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| // When the stream is done, io.EOF will be returned.
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| func (d *Decoder) Read(p []byte) (int, error) {
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| 	if d.stream == nil {
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| 		return 0, errors.New("no input has been initialized")
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| 	}
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| 	var n int
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| 	for {
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| 		if len(d.current.b) > 0 {
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| 			filled := copy(p, d.current.b)
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| 			p = p[filled:]
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| 			d.current.b = d.current.b[filled:]
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| 			n += filled
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| 		}
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| 		if len(p) == 0 {
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| 			break
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| 		}
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| 		if len(d.current.b) == 0 {
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| 			// We have an error and no more data
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| 			if d.current.err != nil {
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| 				break
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| 			}
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| 			if !d.nextBlock(n == 0) {
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| 				return n, nil
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| 			}
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| 		}
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| 	}
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| 	if len(d.current.b) > 0 {
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| 		if debug {
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| 			println("returning", n, "still bytes left:", len(d.current.b))
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| 		}
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| 		// Only return error at end of block
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| 		return n, nil
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| 	}
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| 	if d.current.err != nil {
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| 		d.drainOutput()
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| 	}
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| 	if debug {
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| 		println("returning", n, d.current.err, len(d.decoders))
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| 	}
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| 	return n, d.current.err
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| }
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| 
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| // Reset will reset the decoder the supplied stream after the current has finished processing.
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| // Note that this functionality cannot be used after Close has been called.
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| func (d *Decoder) Reset(r io.Reader) error {
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| 	if d.current.err == ErrDecoderClosed {
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| 		return d.current.err
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| 	}
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| 	if r == nil {
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| 		return errors.New("nil Reader sent as input")
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| 	}
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| 
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| 	if d.stream == nil {
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| 		d.stream = make(chan decodeStream, 1)
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| 		d.streamWg.Add(1)
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| 		go d.startStreamDecoder(d.stream)
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| 	}
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| 
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| 	d.drainOutput()
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| 
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| 	// If bytes buffer and < 1MB, do sync decoding anyway.
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| 	if bb, ok := r.(*bytes.Buffer); ok && bb.Len() < 1<<20 {
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| 		if debug {
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| 			println("*bytes.Buffer detected, doing sync decode, len:", bb.Len())
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| 		}
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| 		b := bb.Bytes()
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| 		var dst []byte
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| 		if cap(d.current.b) > 0 {
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| 			dst = d.current.b
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| 		}
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| 
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| 		dst, err := d.DecodeAll(b, dst[:0])
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| 		if err == nil {
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| 			err = io.EOF
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| 		}
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| 		d.current.b = dst
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| 		d.current.err = err
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| 		d.current.flushed = true
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| 		if debug {
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| 			println("sync decode to", len(dst), "bytes, err:", err)
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| 		}
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| 		return nil
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| 	}
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| 
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| 	// Remove current block.
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| 	d.current.decodeOutput = decodeOutput{}
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| 	d.current.err = nil
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| 	d.current.cancel = make(chan struct{})
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| 	d.current.flushed = false
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| 	d.current.d = nil
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| 
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| 	d.stream <- decodeStream{
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| 		r:      r,
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| 		output: d.current.output,
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| 		cancel: d.current.cancel,
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| 	}
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| 	return nil
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| }
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| 
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| // drainOutput will drain the output until errEndOfStream is sent.
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| func (d *Decoder) drainOutput() {
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| 	if d.current.cancel != nil {
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| 		println("cancelling current")
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| 		close(d.current.cancel)
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| 		d.current.cancel = nil
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| 	}
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| 	if d.current.d != nil {
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| 		if debug {
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| 			printf("re-adding current decoder %p, decoders: %d", d.current.d, len(d.decoders))
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| 		}
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| 		d.decoders <- d.current.d
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| 		d.current.d = nil
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| 		d.current.b = nil
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| 	}
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| 	if d.current.output == nil || d.current.flushed {
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| 		println("current already flushed")
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| 		return
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| 	}
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| 	for {
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| 		select {
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| 		case v := <-d.current.output:
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| 			if v.d != nil {
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| 				if debug {
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| 					printf("re-adding decoder %p", v.d)
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| 				}
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| 				d.decoders <- v.d
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| 			}
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| 			if v.err == errEndOfStream {
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| 				println("current flushed")
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| 				d.current.flushed = true
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| 				return
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| 			}
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| 		}
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| 	}
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| }
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| 
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| // WriteTo writes data to w until there's no more data to write or when an error occurs.
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| // The return value n is the number of bytes written.
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| // Any error encountered during the write is also returned.
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| func (d *Decoder) WriteTo(w io.Writer) (int64, error) {
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| 	if d.stream == nil {
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| 		return 0, errors.New("no input has been initialized")
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| 	}
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| 	var n int64
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| 	for {
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| 		if len(d.current.b) > 0 {
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| 			n2, err2 := w.Write(d.current.b)
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| 			n += int64(n2)
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| 			if err2 != nil && d.current.err == nil {
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| 				d.current.err = err2
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| 				break
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| 			}
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| 		}
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| 		if d.current.err != nil {
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| 			break
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| 		}
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| 		d.nextBlock(true)
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| 	}
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| 	err := d.current.err
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| 	if err != nil {
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| 		d.drainOutput()
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| 	}
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| 	if err == io.EOF {
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| 		err = nil
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| 	}
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| 	return n, err
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| }
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| 
 | |
| // DecodeAll allows stateless decoding of a blob of bytes.
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| // Output will be appended to dst, so if the destination size is known
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| // you can pre-allocate the destination slice to avoid allocations.
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| // DecodeAll can be used concurrently.
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| // The Decoder concurrency limits will be respected.
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| func (d *Decoder) DecodeAll(input, dst []byte) ([]byte, error) {
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| 	if d.current.err == ErrDecoderClosed {
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| 		return dst, ErrDecoderClosed
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| 	}
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| 
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| 	// Grab a block decoder and frame decoder.
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| 	block := <-d.decoders
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| 	frame := block.localFrame
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| 	defer func() {
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| 		if debug {
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| 			printf("re-adding decoder: %p", block)
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| 		}
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| 		frame.rawInput = nil
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| 		frame.bBuf = nil
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| 		d.decoders <- block
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| 	}()
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| 	frame.bBuf = input
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| 
 | |
| 	for {
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| 		frame.history.reset()
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| 		err := frame.reset(&frame.bBuf)
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| 		if err == io.EOF {
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| 			if debug {
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| 				println("frame reset return EOF")
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| 			}
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| 			return dst, nil
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| 		}
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| 		if frame.DictionaryID != nil {
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| 			dict, ok := d.dicts[*frame.DictionaryID]
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| 			if !ok {
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| 				return nil, ErrUnknownDictionary
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| 			}
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| 			frame.history.setDict(&dict)
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| 		}
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| 		if err != nil {
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| 			return dst, err
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| 		}
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| 		if frame.FrameContentSize > d.o.maxDecodedSize-uint64(len(dst)) {
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| 			return dst, ErrDecoderSizeExceeded
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| 		}
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| 		if frame.FrameContentSize > 0 && frame.FrameContentSize < 1<<30 {
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| 			// Never preallocate moe than 1 GB up front.
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| 			if cap(dst)-len(dst) < int(frame.FrameContentSize) {
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| 				dst2 := make([]byte, len(dst), len(dst)+int(frame.FrameContentSize))
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| 				copy(dst2, dst)
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| 				dst = dst2
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| 			}
 | |
| 		}
 | |
| 		if cap(dst) == 0 {
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| 			// Allocate len(input) * 2 by default if nothing is provided
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| 			// and we didn't get frame content size.
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| 			size := len(input) * 2
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| 			// Cap to 1 MB.
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| 			if size > 1<<20 {
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| 				size = 1 << 20
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| 			}
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| 			if uint64(size) > d.o.maxDecodedSize {
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| 				size = int(d.o.maxDecodedSize)
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| 			}
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| 			dst = make([]byte, 0, size)
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| 		}
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| 
 | |
| 		dst, err = frame.runDecoder(dst, block)
 | |
| 		if err != nil {
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| 			return dst, err
 | |
| 		}
 | |
| 		if len(frame.bBuf) == 0 {
 | |
| 			if debug {
 | |
| 				println("frame dbuf empty")
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| 			}
 | |
| 			break
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| 		}
 | |
| 	}
 | |
| 	return dst, nil
 | |
| }
 | |
| 
 | |
| // nextBlock returns the next block.
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| // If an error occurs d.err will be set.
 | |
| // Optionally the function can block for new output.
 | |
| // If non-blocking mode is used the returned boolean will be false
 | |
| // if no data was available without blocking.
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| func (d *Decoder) nextBlock(blocking bool) (ok bool) {
 | |
| 	if d.current.d != nil {
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| 		if debug {
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| 			printf("re-adding current decoder %p", d.current.d)
 | |
| 		}
 | |
| 		d.decoders <- d.current.d
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| 		d.current.d = nil
 | |
| 	}
 | |
| 	if d.current.err != nil {
 | |
| 		// Keep error state.
 | |
| 		return blocking
 | |
| 	}
 | |
| 
 | |
| 	if blocking {
 | |
| 		d.current.decodeOutput = <-d.current.output
 | |
| 	} else {
 | |
| 		select {
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| 		case d.current.decodeOutput = <-d.current.output:
 | |
| 		default:
 | |
| 			return false
 | |
| 		}
 | |
| 	}
 | |
| 	if debug {
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| 		println("got", len(d.current.b), "bytes, error:", d.current.err)
 | |
| 	}
 | |
| 	return true
 | |
| }
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| 
 | |
| // Close will release all resources.
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| // It is NOT possible to reuse the decoder after this.
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| func (d *Decoder) Close() {
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| 	if d.current.err == ErrDecoderClosed {
 | |
| 		return
 | |
| 	}
 | |
| 	d.drainOutput()
 | |
| 	if d.stream != nil {
 | |
| 		close(d.stream)
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| 		d.streamWg.Wait()
 | |
| 		d.stream = nil
 | |
| 	}
 | |
| 	if d.decoders != nil {
 | |
| 		close(d.decoders)
 | |
| 		for dec := range d.decoders {
 | |
| 			dec.Close()
 | |
| 		}
 | |
| 		d.decoders = nil
 | |
| 	}
 | |
| 	if d.current.d != nil {
 | |
| 		d.current.d.Close()
 | |
| 		d.current.d = nil
 | |
| 	}
 | |
| 	d.current.err = ErrDecoderClosed
 | |
| }
 | |
| 
 | |
| // IOReadCloser returns the decoder as an io.ReadCloser for convenience.
 | |
| // Any changes to the decoder will be reflected, so the returned ReadCloser
 | |
| // can be reused along with the decoder.
 | |
| // io.WriterTo is also supported by the returned ReadCloser.
 | |
| func (d *Decoder) IOReadCloser() io.ReadCloser {
 | |
| 	return closeWrapper{d: d}
 | |
| }
 | |
| 
 | |
| // closeWrapper wraps a function call as a closer.
 | |
| type closeWrapper struct {
 | |
| 	d *Decoder
 | |
| }
 | |
| 
 | |
| // WriteTo forwards WriteTo calls to the decoder.
 | |
| func (c closeWrapper) WriteTo(w io.Writer) (n int64, err error) {
 | |
| 	return c.d.WriteTo(w)
 | |
| }
 | |
| 
 | |
| // Read forwards read calls to the decoder.
 | |
| func (c closeWrapper) Read(p []byte) (n int, err error) {
 | |
| 	return c.d.Read(p)
 | |
| }
 | |
| 
 | |
| // Close closes the decoder.
 | |
| func (c closeWrapper) Close() error {
 | |
| 	c.d.Close()
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| type decodeOutput struct {
 | |
| 	d   *blockDec
 | |
| 	b   []byte
 | |
| 	err error
 | |
| }
 | |
| 
 | |
| type decodeStream struct {
 | |
| 	r io.Reader
 | |
| 
 | |
| 	// Blocks ready to be written to output.
 | |
| 	output chan decodeOutput
 | |
| 
 | |
| 	// cancel reading from the input
 | |
| 	cancel chan struct{}
 | |
| }
 | |
| 
 | |
| // errEndOfStream indicates that everything from the stream was read.
 | |
| var errEndOfStream = errors.New("end-of-stream")
 | |
| 
 | |
| // Create Decoder:
 | |
| // Spawn n block decoders. These accept tasks to decode a block.
 | |
| // Create goroutine that handles stream processing, this will send history to decoders as they are available.
 | |
| // Decoders update the history as they decode.
 | |
| // When a block is returned:
 | |
| // 		a) history is sent to the next decoder,
 | |
| // 		b) content written to CRC.
 | |
| // 		c) return data to WRITER.
 | |
| // 		d) wait for next block to return data.
 | |
| // Once WRITTEN, the decoders reused by the writer frame decoder for re-use.
 | |
| func (d *Decoder) startStreamDecoder(inStream chan decodeStream) {
 | |
| 	defer d.streamWg.Done()
 | |
| 	frame := newFrameDec(d.o)
 | |
| 	for stream := range inStream {
 | |
| 		if debug {
 | |
| 			println("got new stream")
 | |
| 		}
 | |
| 		br := readerWrapper{r: stream.r}
 | |
| 	decodeStream:
 | |
| 		for {
 | |
| 			frame.history.reset()
 | |
| 			err := frame.reset(&br)
 | |
| 			if debug && err != nil {
 | |
| 				println("Frame decoder returned", err)
 | |
| 			}
 | |
| 			if err == nil && frame.DictionaryID != nil {
 | |
| 				dict, ok := d.dicts[*frame.DictionaryID]
 | |
| 				if !ok {
 | |
| 					err = ErrUnknownDictionary
 | |
| 				} else {
 | |
| 					frame.history.setDict(&dict)
 | |
| 				}
 | |
| 			}
 | |
| 			if err != nil {
 | |
| 				stream.output <- decodeOutput{
 | |
| 					err: err,
 | |
| 				}
 | |
| 				break
 | |
| 			}
 | |
| 			if debug {
 | |
| 				println("starting frame decoder")
 | |
| 			}
 | |
| 
 | |
| 			// This goroutine will forward history between frames.
 | |
| 			frame.frameDone.Add(1)
 | |
| 			frame.initAsync()
 | |
| 
 | |
| 			go frame.startDecoder(stream.output)
 | |
| 		decodeFrame:
 | |
| 			// Go through all blocks of the frame.
 | |
| 			for {
 | |
| 				dec := <-d.decoders
 | |
| 				select {
 | |
| 				case <-stream.cancel:
 | |
| 					if !frame.sendErr(dec, io.EOF) {
 | |
| 						// To not let the decoder dangle, send it back.
 | |
| 						stream.output <- decodeOutput{d: dec}
 | |
| 					}
 | |
| 					break decodeStream
 | |
| 				default:
 | |
| 				}
 | |
| 				err := frame.next(dec)
 | |
| 				switch err {
 | |
| 				case io.EOF:
 | |
| 					// End of current frame, no error
 | |
| 					println("EOF on next block")
 | |
| 					break decodeFrame
 | |
| 				case nil:
 | |
| 					continue
 | |
| 				default:
 | |
| 					println("block decoder returned", err)
 | |
| 					break decodeStream
 | |
| 				}
 | |
| 			}
 | |
| 			// All blocks have started decoding, check if there are more frames.
 | |
| 			println("waiting for done")
 | |
| 			frame.frameDone.Wait()
 | |
| 			println("done waiting...")
 | |
| 		}
 | |
| 		frame.frameDone.Wait()
 | |
| 		println("Sending EOS")
 | |
| 		stream.output <- decodeOutput{err: errEndOfStream}
 | |
| 	}
 | |
| }
 |