arctic-masher/blocks.py

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478 B
Python
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2023-05-17 11:04:10 +00:00
class Block:
def __init__(self, x, y, gameMap):
self.x = x
self.y = y
self.gameMap = gameMap
def move(self, x, y, caller=False):
try:
if self.gameMap[self.x + x][self.y + y]:
self.gameMap[self.x + x][self.y + y].move(x, y, caller=self)
self.gameMap[self.x][self.y] = 0
self.x += x
self.y += y
self.gameMap[self.x][self.y] = self
except:
pass