forked from Shiloh/githaven
542 lines
12 KiB
Go
542 lines
12 KiB
Go
// Copyright 2011 Aaron Jacobs. All Rights Reserved.
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// Author: aaronjjacobs@gmail.com (Aaron Jacobs)
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package oglematchers
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import (
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"errors"
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"fmt"
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"math"
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"reflect"
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)
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// Equals(x) returns a matcher that matches values v such that v and x are
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// equivalent. This includes the case when the comparison v == x using Go's
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// built-in comparison operator is legal (except for structs, which this
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// matcher does not support), but for convenience the following rules also
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// apply:
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//
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// * Type checking is done based on underlying types rather than actual
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// types, so that e.g. two aliases for string can be compared:
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//
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// type stringAlias1 string
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// type stringAlias2 string
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//
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// a := "taco"
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// b := stringAlias1("taco")
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// c := stringAlias2("taco")
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//
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// ExpectTrue(a == b) // Legal, passes
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// ExpectTrue(b == c) // Illegal, doesn't compile
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//
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// ExpectThat(a, Equals(b)) // Passes
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// ExpectThat(b, Equals(c)) // Passes
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//
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// * Values of numeric type are treated as if they were abstract numbers, and
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// compared accordingly. Therefore Equals(17) will match int(17),
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// int16(17), uint(17), float32(17), complex64(17), and so on.
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//
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// If you want a stricter matcher that contains no such cleverness, see
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// IdenticalTo instead.
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//
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// Arrays are supported by this matcher, but do not participate in the
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// exceptions above. Two arrays compared with this matcher must have identical
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// types, and their element type must itself be comparable according to Go's ==
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// operator.
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func Equals(x interface{}) Matcher {
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v := reflect.ValueOf(x)
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// This matcher doesn't support structs.
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if v.Kind() == reflect.Struct {
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panic(fmt.Sprintf("oglematchers.Equals: unsupported kind %v", v.Kind()))
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}
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// The == operator is not defined for non-nil slices.
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if v.Kind() == reflect.Slice && v.Pointer() != uintptr(0) {
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panic(fmt.Sprintf("oglematchers.Equals: non-nil slice"))
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}
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return &equalsMatcher{v}
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}
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type equalsMatcher struct {
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expectedValue reflect.Value
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}
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////////////////////////////////////////////////////////////////////////
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// Numeric types
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////////////////////////////////////////////////////////////////////////
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func isSignedInteger(v reflect.Value) bool {
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k := v.Kind()
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return k >= reflect.Int && k <= reflect.Int64
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}
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func isUnsignedInteger(v reflect.Value) bool {
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k := v.Kind()
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return k >= reflect.Uint && k <= reflect.Uintptr
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}
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func isInteger(v reflect.Value) bool {
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return isSignedInteger(v) || isUnsignedInteger(v)
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}
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func isFloat(v reflect.Value) bool {
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k := v.Kind()
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return k == reflect.Float32 || k == reflect.Float64
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}
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func isComplex(v reflect.Value) bool {
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k := v.Kind()
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return k == reflect.Complex64 || k == reflect.Complex128
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}
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func checkAgainstInt64(e int64, c reflect.Value) (err error) {
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err = errors.New("")
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switch {
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case isSignedInteger(c):
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if c.Int() == e {
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err = nil
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}
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case isUnsignedInteger(c):
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u := c.Uint()
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if u <= math.MaxInt64 && int64(u) == e {
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err = nil
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}
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// Turn around the various floating point types so that the checkAgainst*
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// functions for them can deal with precision issues.
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case isFloat(c), isComplex(c):
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return Equals(c.Interface()).Matches(e)
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default:
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err = NewFatalError("which is not numeric")
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}
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return
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}
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func checkAgainstUint64(e uint64, c reflect.Value) (err error) {
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err = errors.New("")
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switch {
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case isSignedInteger(c):
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i := c.Int()
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if i >= 0 && uint64(i) == e {
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err = nil
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}
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case isUnsignedInteger(c):
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if c.Uint() == e {
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err = nil
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}
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// Turn around the various floating point types so that the checkAgainst*
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// functions for them can deal with precision issues.
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case isFloat(c), isComplex(c):
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return Equals(c.Interface()).Matches(e)
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default:
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err = NewFatalError("which is not numeric")
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}
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return
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}
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func checkAgainstFloat32(e float32, c reflect.Value) (err error) {
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err = errors.New("")
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switch {
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case isSignedInteger(c):
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if float32(c.Int()) == e {
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err = nil
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}
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case isUnsignedInteger(c):
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if float32(c.Uint()) == e {
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err = nil
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}
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case isFloat(c):
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// Compare using float32 to avoid a false sense of precision; otherwise
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// e.g. Equals(float32(0.1)) won't match float32(0.1).
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if float32(c.Float()) == e {
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err = nil
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}
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case isComplex(c):
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comp := c.Complex()
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rl := real(comp)
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im := imag(comp)
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// Compare using float32 to avoid a false sense of precision; otherwise
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// e.g. Equals(float32(0.1)) won't match (0.1 + 0i).
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if im == 0 && float32(rl) == e {
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err = nil
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}
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default:
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err = NewFatalError("which is not numeric")
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}
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return
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}
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func checkAgainstFloat64(e float64, c reflect.Value) (err error) {
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err = errors.New("")
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ck := c.Kind()
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switch {
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case isSignedInteger(c):
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if float64(c.Int()) == e {
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err = nil
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}
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case isUnsignedInteger(c):
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if float64(c.Uint()) == e {
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err = nil
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}
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// If the actual value is lower precision, turn the comparison around so we
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// apply the low-precision rules. Otherwise, e.g. Equals(0.1) may not match
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// float32(0.1).
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case ck == reflect.Float32 || ck == reflect.Complex64:
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return Equals(c.Interface()).Matches(e)
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// Otherwise, compare with double precision.
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case isFloat(c):
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if c.Float() == e {
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err = nil
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}
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case isComplex(c):
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comp := c.Complex()
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rl := real(comp)
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im := imag(comp)
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if im == 0 && rl == e {
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err = nil
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}
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default:
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err = NewFatalError("which is not numeric")
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}
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return
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}
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func checkAgainstComplex64(e complex64, c reflect.Value) (err error) {
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err = errors.New("")
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realPart := real(e)
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imaginaryPart := imag(e)
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switch {
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case isInteger(c) || isFloat(c):
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// If we have no imaginary part, then we should just compare against the
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// real part. Otherwise, we can't be equal.
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if imaginaryPart != 0 {
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return
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}
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return checkAgainstFloat32(realPart, c)
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case isComplex(c):
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// Compare using complex64 to avoid a false sense of precision; otherwise
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// e.g. Equals(0.1 + 0i) won't match float32(0.1).
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if complex64(c.Complex()) == e {
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err = nil
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}
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default:
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err = NewFatalError("which is not numeric")
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}
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return
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}
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func checkAgainstComplex128(e complex128, c reflect.Value) (err error) {
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err = errors.New("")
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realPart := real(e)
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imaginaryPart := imag(e)
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switch {
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case isInteger(c) || isFloat(c):
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// If we have no imaginary part, then we should just compare against the
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// real part. Otherwise, we can't be equal.
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if imaginaryPart != 0 {
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return
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}
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return checkAgainstFloat64(realPart, c)
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case isComplex(c):
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if c.Complex() == e {
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err = nil
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}
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default:
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err = NewFatalError("which is not numeric")
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}
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return
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}
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////////////////////////////////////////////////////////////////////////
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// Other types
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////////////////////////////////////////////////////////////////////////
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func checkAgainstBool(e bool, c reflect.Value) (err error) {
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if c.Kind() != reflect.Bool {
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err = NewFatalError("which is not a bool")
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return
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}
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err = errors.New("")
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if c.Bool() == e {
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err = nil
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}
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return
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}
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func checkAgainstChan(e reflect.Value, c reflect.Value) (err error) {
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// Create a description of e's type, e.g. "chan int".
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typeStr := fmt.Sprintf("%s %s", e.Type().ChanDir(), e.Type().Elem())
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// Make sure c is a chan of the correct type.
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if c.Kind() != reflect.Chan ||
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c.Type().ChanDir() != e.Type().ChanDir() ||
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c.Type().Elem() != e.Type().Elem() {
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err = NewFatalError(fmt.Sprintf("which is not a %s", typeStr))
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return
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}
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err = errors.New("")
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if c.Pointer() == e.Pointer() {
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err = nil
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}
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return
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}
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func checkAgainstFunc(e reflect.Value, c reflect.Value) (err error) {
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// Make sure c is a function.
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if c.Kind() != reflect.Func {
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err = NewFatalError("which is not a function")
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return
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}
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err = errors.New("")
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if c.Pointer() == e.Pointer() {
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err = nil
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}
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return
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}
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func checkAgainstMap(e reflect.Value, c reflect.Value) (err error) {
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// Make sure c is a map.
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if c.Kind() != reflect.Map {
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err = NewFatalError("which is not a map")
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return
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}
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err = errors.New("")
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if c.Pointer() == e.Pointer() {
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err = nil
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}
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return
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}
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func checkAgainstPtr(e reflect.Value, c reflect.Value) (err error) {
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// Create a description of e's type, e.g. "*int".
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typeStr := fmt.Sprintf("*%v", e.Type().Elem())
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// Make sure c is a pointer of the correct type.
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if c.Kind() != reflect.Ptr ||
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c.Type().Elem() != e.Type().Elem() {
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err = NewFatalError(fmt.Sprintf("which is not a %s", typeStr))
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return
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}
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err = errors.New("")
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if c.Pointer() == e.Pointer() {
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err = nil
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}
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return
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}
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func checkAgainstSlice(e reflect.Value, c reflect.Value) (err error) {
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// Create a description of e's type, e.g. "[]int".
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typeStr := fmt.Sprintf("[]%v", e.Type().Elem())
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// Make sure c is a slice of the correct type.
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if c.Kind() != reflect.Slice ||
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c.Type().Elem() != e.Type().Elem() {
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err = NewFatalError(fmt.Sprintf("which is not a %s", typeStr))
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return
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}
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err = errors.New("")
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if c.Pointer() == e.Pointer() {
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err = nil
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}
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return
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}
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func checkAgainstString(e reflect.Value, c reflect.Value) (err error) {
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// Make sure c is a string.
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if c.Kind() != reflect.String {
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err = NewFatalError("which is not a string")
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return
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}
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err = errors.New("")
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if c.String() == e.String() {
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err = nil
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}
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return
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}
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func checkAgainstArray(e reflect.Value, c reflect.Value) (err error) {
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// Create a description of e's type, e.g. "[2]int".
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typeStr := fmt.Sprintf("%v", e.Type())
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// Make sure c is the correct type.
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if c.Type() != e.Type() {
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err = NewFatalError(fmt.Sprintf("which is not %s", typeStr))
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return
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}
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// Check for equality.
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if e.Interface() != c.Interface() {
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err = errors.New("")
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return
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}
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return
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}
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func checkAgainstUnsafePointer(e reflect.Value, c reflect.Value) (err error) {
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// Make sure c is a pointer.
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if c.Kind() != reflect.UnsafePointer {
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err = NewFatalError("which is not a unsafe.Pointer")
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return
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}
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err = errors.New("")
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if c.Pointer() == e.Pointer() {
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err = nil
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}
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return
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}
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func checkForNil(c reflect.Value) (err error) {
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err = errors.New("")
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// Make sure it is legal to call IsNil.
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switch c.Kind() {
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case reflect.Invalid:
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case reflect.Chan:
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case reflect.Func:
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case reflect.Interface:
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case reflect.Map:
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case reflect.Ptr:
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case reflect.Slice:
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default:
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err = NewFatalError("which cannot be compared to nil")
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return
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}
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// Ask whether the value is nil. Handle a nil literal (kind Invalid)
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// specially, since it's not legal to call IsNil there.
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if c.Kind() == reflect.Invalid || c.IsNil() {
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err = nil
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}
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return
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}
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////////////////////////////////////////////////////////////////////////
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// Public implementation
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////////////////////////////////////////////////////////////////////////
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func (m *equalsMatcher) Matches(candidate interface{}) error {
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e := m.expectedValue
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c := reflect.ValueOf(candidate)
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ek := e.Kind()
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switch {
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case ek == reflect.Bool:
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return checkAgainstBool(e.Bool(), c)
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case isSignedInteger(e):
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return checkAgainstInt64(e.Int(), c)
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case isUnsignedInteger(e):
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return checkAgainstUint64(e.Uint(), c)
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case ek == reflect.Float32:
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return checkAgainstFloat32(float32(e.Float()), c)
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case ek == reflect.Float64:
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return checkAgainstFloat64(e.Float(), c)
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case ek == reflect.Complex64:
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return checkAgainstComplex64(complex64(e.Complex()), c)
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case ek == reflect.Complex128:
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return checkAgainstComplex128(complex128(e.Complex()), c)
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case ek == reflect.Chan:
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return checkAgainstChan(e, c)
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case ek == reflect.Func:
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return checkAgainstFunc(e, c)
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case ek == reflect.Map:
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return checkAgainstMap(e, c)
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case ek == reflect.Ptr:
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return checkAgainstPtr(e, c)
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case ek == reflect.Slice:
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return checkAgainstSlice(e, c)
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case ek == reflect.String:
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return checkAgainstString(e, c)
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case ek == reflect.Array:
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return checkAgainstArray(e, c)
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case ek == reflect.UnsafePointer:
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return checkAgainstUnsafePointer(e, c)
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case ek == reflect.Invalid:
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return checkForNil(c)
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}
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panic(fmt.Sprintf("equalsMatcher.Matches: unexpected kind: %v", ek))
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}
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func (m *equalsMatcher) Description() string {
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// Special case: handle nil.
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if !m.expectedValue.IsValid() {
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return "is nil"
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}
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return fmt.Sprintf("%v", m.expectedValue.Interface())
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}
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