githaven-fork/vendor/github.com/olivere/elastic/v7/request.go
6543 792b4dba2c
[Vendor] Update directly used dependencys (#15593)
* update github.com/blevesearch/bleve v2.0.2 -> v2.0.3

* github.com/denisenkom/go-mssqldb v0.9.0 -> v0.10.0

* github.com/editorconfig/editorconfig-core-go v2.4.1 -> v2.4.2

* github.com/go-chi/cors v1.1.1 -> v1.2.0

* github.com/go-git/go-billy v5.0.0 -> v5.1.0

* github.com/go-git/go-git v5.2.0 -> v5.3.0

* github.com/go-ldap/ldap v3.2.4 -> v3.3.0

* github.com/go-redis/redis v8.6.0 -> v8.8.2

* github.com/go-sql-driver/mysql v1.5.0 -> v1.6.0

* github.com/go-swagger/go-swagger v0.26.1 -> v0.27.0

* github.com/lib/pq v1.9.0 -> v1.10.1

* github.com/mattn/go-sqlite3 v1.14.6 -> v1.14.7

* github.com/go-testfixtures/testfixtures v3.5.0 -> v3.6.0

* github.com/issue9/identicon v1.0.1 -> v1.2.0

* github.com/klauspost/compress v1.11.8 -> v1.12.1

* github.com/mgechev/revive v1.0.3 -> v1.0.6

* github.com/microcosm-cc/bluemonday v1.0.7 -> v1.0.8

* github.com/niklasfasching/go-org v1.4.0 -> v1.5.0

* github.com/olivere/elastic v7.0.22 -> v7.0.24

* github.com/pelletier/go-toml v1.8.1 -> v1.9.0

* github.com/prometheus/client_golang v1.9.0 -> v1.10.0

* github.com/xanzy/go-gitlab v0.44.0 -> v0.48.0

* github.com/yuin/goldmark v1.3.3 -> v1.3.5

* github.com/6543/go-version v1.2.4 -> v1.3.1

* do github.com/lib/pq v1.10.0 -> v1.10.1 again ...
2021-04-22 20:08:53 -04:00

122 lines
3.0 KiB
Go
Vendored

// Copyright 2012-present Oliver Eilhard. All rights reserved.
// Use of this source code is governed by a MIT-license.
// See http://olivere.mit-license.org/license.txt for details.
package elastic
import (
"bytes"
"compress/gzip"
"encoding/json"
"io"
"io/ioutil"
"net/http"
"strings"
)
// Elasticsearch-specific HTTP request
type Request http.Request
// NewRequest is a http.Request and adds features such as encoding the body.
func NewRequest(method, url string) (*Request, error) {
req, err := http.NewRequest(method, url, nil)
if err != nil {
return nil, err
}
req.Header.Add("Accept", "application/json")
req.Header.Set("Content-Type", "application/json")
return (*Request)(req), nil
}
// SetBasicAuth wraps http.Request's SetBasicAuth.
func (r *Request) SetBasicAuth(username, password string) {
((*http.Request)(r)).SetBasicAuth(username, password)
}
// SetBody encodes the body in the request. You may pass a flag to
// compress the request via gzip.
func (r *Request) SetBody(body interface{}, gzipCompress bool) error {
switch b := body.(type) {
case string:
if gzipCompress {
return r.setBodyGzip(b)
}
return r.setBodyString(b)
default:
if gzipCompress {
return r.setBodyGzip(body)
}
return r.setBodyJson(body)
}
}
// setBodyJson encodes the body as a struct to be marshaled via json.Marshal.
func (r *Request) setBodyJson(data interface{}) error {
body, err := json.Marshal(data)
if err != nil {
return err
}
r.Header.Set("Content-Type", "application/json")
r.setBodyReader(bytes.NewReader(body))
return nil
}
// setBodyString encodes the body as a string.
func (r *Request) setBodyString(body string) error {
return r.setBodyReader(strings.NewReader(body))
}
// setBodyGzip gzip's the body. It accepts both strings and structs as body.
// The latter will be encoded via json.Marshal.
func (r *Request) setBodyGzip(body interface{}) error {
switch b := body.(type) {
case string:
buf := new(bytes.Buffer)
w := gzip.NewWriter(buf)
if _, err := w.Write([]byte(b)); err != nil {
return err
}
if err := w.Close(); err != nil {
return err
}
r.Header.Add("Content-Encoding", "gzip")
r.Header.Add("Vary", "Accept-Encoding")
return r.setBodyReader(bytes.NewReader(buf.Bytes()))
default:
data, err := json.Marshal(b)
if err != nil {
return err
}
buf := new(bytes.Buffer)
w := gzip.NewWriter(buf)
if _, err := w.Write(data); err != nil {
return err
}
if err := w.Close(); err != nil {
return err
}
r.Header.Add("Content-Encoding", "gzip")
r.Header.Add("Vary", "Accept-Encoding")
r.Header.Set("Content-Type", "application/json")
return r.setBodyReader(bytes.NewReader(buf.Bytes()))
}
}
// setBodyReader writes the body from an io.Reader.
func (r *Request) setBodyReader(body io.Reader) error {
rc, ok := body.(io.ReadCloser)
if !ok && body != nil {
rc = ioutil.NopCloser(body)
}
r.Body = rc
if body != nil {
switch v := body.(type) {
case *strings.Reader:
r.ContentLength = int64(v.Len())
case *bytes.Buffer:
r.ContentLength = int64(v.Len())
}
}
return nil
}