forked from Shiloh/githaven
86e2789960
* update github.com/PuerkitoBio/goquery * update github.com/alecthomas/chroma * update github.com/blevesearch/bleve/v2 * update github.com/caddyserver/certmagic * update github.com/go-enry/go-enry/v2 * update github.com/go-git/go-billy/v5 * update github.com/go-git/go-git/v5 * update github.com/go-redis/redis/v8 * update github.com/go-testfixtures/testfixtures/v3 * update github.com/jaytaylor/html2text * update github.com/json-iterator/go * update github.com/klauspost/compress * update github.com/markbates/goth * update github.com/mattn/go-isatty * update github.com/mholt/archiver/v3 * update github.com/microcosm-cc/bluemonday * update github.com/minio/minio-go/v7 * update github.com/prometheus/client_golang * update github.com/unrolled/render * update github.com/xanzy/go-gitlab * update github.com/yuin/goldmark * update github.com/yuin/goldmark-highlighting Co-authored-by: techknowlogick <techknowlogick@gitea.io>
53 lines
1.5 KiB
Go
Vendored
53 lines
1.5 KiB
Go
Vendored
package brotli
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import "encoding/binary"
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/* Copyright 2010 Google Inc. All Rights Reserved.
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Distributed under MIT license.
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See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
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*/
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/* Write bits into a byte array. */
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/* This function writes bits into bytes in increasing addresses, and within
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a byte least-significant-bit first.
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The function can write up to 56 bits in one go with WriteBits
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Example: let's assume that 3 bits (Rs below) have been written already:
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BYTE-0 BYTE+1 BYTE+2
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0000 0RRR 0000 0000 0000 0000
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Now, we could write 5 or less bits in MSB by just sifting by 3
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and OR'ing to BYTE-0.
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For n bits, we take the last 5 bits, OR that with high bits in BYTE-0,
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and locate the rest in BYTE+1, BYTE+2, etc. */
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func writeBits(n_bits uint, bits uint64, pos *uint, array []byte) {
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/* This branch of the code can write up to 56 bits at a time,
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7 bits are lost by being perhaps already in *p and at least
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1 bit is needed to initialize the bit-stream ahead (i.e. if 7
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bits are in *p and we write 57 bits, then the next write will
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access a byte that was never initialized). */
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p := array[*pos>>3:]
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v := uint64(p[0])
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v |= bits << (*pos & 7)
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binary.LittleEndian.PutUint64(p, v)
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*pos += n_bits
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}
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func writeSingleBit(bit bool, pos *uint, array []byte) {
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if bit {
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writeBits(1, 1, pos, array)
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} else {
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writeBits(1, 0, pos, array)
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}
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}
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func writeBitsPrepareStorage(pos uint, array []byte) {
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assert(pos&7 == 0)
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array[pos>>3] = 0
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}
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