forked from Shiloh/githaven
268 lines
6.3 KiB
Go
268 lines
6.3 KiB
Go
|
package lz4
|
||
|
|
||
|
import (
|
||
|
"encoding/binary"
|
||
|
"fmt"
|
||
|
"io"
|
||
|
|
||
|
"github.com/pierrec/lz4/internal/xxh32"
|
||
|
)
|
||
|
|
||
|
// Writer implements the LZ4 frame encoder.
|
||
|
type Writer struct {
|
||
|
Header
|
||
|
|
||
|
buf [19]byte // magic number(4) + header(flags(2)+[Size(8)+DictID(4)]+checksum(1)) does not exceed 19 bytes
|
||
|
dst io.Writer // Destination.
|
||
|
checksum xxh32.XXHZero // Frame checksum.
|
||
|
zdata []byte // Compressed data.
|
||
|
data []byte // Data to be compressed.
|
||
|
idx int // Index into data.
|
||
|
hashtable [winSize]int // Hash table used in CompressBlock().
|
||
|
}
|
||
|
|
||
|
// NewWriter returns a new LZ4 frame encoder.
|
||
|
// No access to the underlying io.Writer is performed.
|
||
|
// The supplied Header is checked at the first Write.
|
||
|
// It is ok to change it before the first Write but then not until a Reset() is performed.
|
||
|
func NewWriter(dst io.Writer) *Writer {
|
||
|
return &Writer{dst: dst}
|
||
|
}
|
||
|
|
||
|
// writeHeader builds and writes the header (magic+header) to the underlying io.Writer.
|
||
|
func (z *Writer) writeHeader() error {
|
||
|
// Default to 4Mb if BlockMaxSize is not set.
|
||
|
if z.Header.BlockMaxSize == 0 {
|
||
|
z.Header.BlockMaxSize = bsMapID[7]
|
||
|
}
|
||
|
// The only option that needs to be validated.
|
||
|
bSize := z.Header.BlockMaxSize
|
||
|
bSizeID, ok := bsMapValue[bSize]
|
||
|
if !ok {
|
||
|
return fmt.Errorf("lz4: invalid block max size: %d", bSize)
|
||
|
}
|
||
|
// Allocate the compressed/uncompressed buffers.
|
||
|
// The compressed buffer cannot exceed the uncompressed one.
|
||
|
if n := 2 * bSize; cap(z.zdata) < n {
|
||
|
z.zdata = make([]byte, n, n)
|
||
|
}
|
||
|
z.zdata = z.zdata[:bSize]
|
||
|
z.data = z.zdata[:cap(z.zdata)][bSize:]
|
||
|
z.idx = 0
|
||
|
|
||
|
// Size is optional.
|
||
|
buf := z.buf[:]
|
||
|
|
||
|
// Set the fixed size data: magic number, block max size and flags.
|
||
|
binary.LittleEndian.PutUint32(buf[0:], frameMagic)
|
||
|
flg := byte(Version << 6)
|
||
|
flg |= 1 << 5 // No block dependency.
|
||
|
if z.Header.BlockChecksum {
|
||
|
flg |= 1 << 4
|
||
|
}
|
||
|
if z.Header.Size > 0 {
|
||
|
flg |= 1 << 3
|
||
|
}
|
||
|
if !z.Header.NoChecksum {
|
||
|
flg |= 1 << 2
|
||
|
}
|
||
|
buf[4] = flg
|
||
|
buf[5] = bSizeID << 4
|
||
|
|
||
|
// Current buffer size: magic(4) + flags(1) + block max size (1).
|
||
|
n := 6
|
||
|
// Optional items.
|
||
|
if z.Header.Size > 0 {
|
||
|
binary.LittleEndian.PutUint64(buf[n:], z.Header.Size)
|
||
|
n += 8
|
||
|
}
|
||
|
|
||
|
// The header checksum includes the flags, block max size and optional Size.
|
||
|
buf[n] = byte(xxh32.ChecksumZero(buf[4:n]) >> 8 & 0xFF)
|
||
|
z.checksum.Reset()
|
||
|
|
||
|
// Header ready, write it out.
|
||
|
if _, err := z.dst.Write(buf[0 : n+1]); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
z.Header.done = true
|
||
|
if debugFlag {
|
||
|
debug("wrote header %v", z.Header)
|
||
|
}
|
||
|
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// Write compresses data from the supplied buffer into the underlying io.Writer.
|
||
|
// Write does not return until the data has been written.
|
||
|
func (z *Writer) Write(buf []byte) (int, error) {
|
||
|
if !z.Header.done {
|
||
|
if err := z.writeHeader(); err != nil {
|
||
|
return 0, err
|
||
|
}
|
||
|
}
|
||
|
if debugFlag {
|
||
|
debug("input buffer len=%d index=%d", len(buf), z.idx)
|
||
|
}
|
||
|
|
||
|
zn := len(z.data)
|
||
|
var n int
|
||
|
for len(buf) > 0 {
|
||
|
if z.idx == 0 && len(buf) >= zn {
|
||
|
// Avoid a copy as there is enough data for a block.
|
||
|
if err := z.compressBlock(buf[:zn]); err != nil {
|
||
|
return n, err
|
||
|
}
|
||
|
n += zn
|
||
|
buf = buf[zn:]
|
||
|
continue
|
||
|
}
|
||
|
// Accumulate the data to be compressed.
|
||
|
m := copy(z.data[z.idx:], buf)
|
||
|
n += m
|
||
|
z.idx += m
|
||
|
buf = buf[m:]
|
||
|
if debugFlag {
|
||
|
debug("%d bytes copied to buf, current index %d", n, z.idx)
|
||
|
}
|
||
|
|
||
|
if z.idx < len(z.data) {
|
||
|
// Buffer not filled.
|
||
|
if debugFlag {
|
||
|
debug("need more data for compression")
|
||
|
}
|
||
|
return n, nil
|
||
|
}
|
||
|
|
||
|
// Buffer full.
|
||
|
if err := z.compressBlock(z.data); err != nil {
|
||
|
return n, err
|
||
|
}
|
||
|
z.idx = 0
|
||
|
}
|
||
|
|
||
|
return n, nil
|
||
|
}
|
||
|
|
||
|
// compressBlock compresses a block.
|
||
|
func (z *Writer) compressBlock(data []byte) error {
|
||
|
if !z.NoChecksum {
|
||
|
z.checksum.Write(data)
|
||
|
}
|
||
|
|
||
|
// The compressed block size cannot exceed the input's.
|
||
|
var zn int
|
||
|
var err error
|
||
|
|
||
|
if level := z.Header.CompressionLevel; level != 0 {
|
||
|
zn, err = CompressBlockHC(data, z.zdata, level)
|
||
|
} else {
|
||
|
zn, err = CompressBlock(data, z.zdata, z.hashtable[:])
|
||
|
}
|
||
|
|
||
|
var zdata []byte
|
||
|
var bLen uint32
|
||
|
if debugFlag {
|
||
|
debug("block compression %d => %d", len(data), zn)
|
||
|
}
|
||
|
if err == nil && zn > 0 && zn < len(data) {
|
||
|
// Compressible and compressed size smaller than uncompressed: ok!
|
||
|
bLen = uint32(zn)
|
||
|
zdata = z.zdata[:zn]
|
||
|
} else {
|
||
|
// Uncompressed block.
|
||
|
bLen = uint32(len(data)) | compressedBlockFlag
|
||
|
zdata = data
|
||
|
}
|
||
|
if debugFlag {
|
||
|
debug("block compression to be written len=%d data len=%d", bLen, len(zdata))
|
||
|
}
|
||
|
|
||
|
// Write the block.
|
||
|
if err := z.writeUint32(bLen); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
if _, err := z.dst.Write(zdata); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
|
||
|
if z.BlockChecksum {
|
||
|
checksum := xxh32.ChecksumZero(zdata)
|
||
|
if debugFlag {
|
||
|
debug("block checksum %x", checksum)
|
||
|
}
|
||
|
if err := z.writeUint32(checksum); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
}
|
||
|
if debugFlag {
|
||
|
debug("current frame checksum %x", z.checksum.Sum32())
|
||
|
}
|
||
|
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// Flush flushes any pending compressed data to the underlying writer.
|
||
|
// Flush does not return until the data has been written.
|
||
|
// If the underlying writer returns an error, Flush returns that error.
|
||
|
func (z *Writer) Flush() error {
|
||
|
if debugFlag {
|
||
|
debug("flush with index %d", z.idx)
|
||
|
}
|
||
|
if z.idx == 0 {
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
return z.compressBlock(z.data[:z.idx])
|
||
|
}
|
||
|
|
||
|
// Close closes the Writer, flushing any unwritten data to the underlying io.Writer, but does not close the underlying io.Writer.
|
||
|
func (z *Writer) Close() error {
|
||
|
if !z.Header.done {
|
||
|
if err := z.writeHeader(); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if err := z.Flush(); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
|
||
|
if debugFlag {
|
||
|
debug("writing last empty block")
|
||
|
}
|
||
|
if err := z.writeUint32(0); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
if !z.NoChecksum {
|
||
|
checksum := z.checksum.Sum32()
|
||
|
if debugFlag {
|
||
|
debug("stream checksum %x", checksum)
|
||
|
}
|
||
|
if err := z.writeUint32(checksum); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// Reset clears the state of the Writer z such that it is equivalent to its
|
||
|
// initial state from NewWriter, but instead writing to w.
|
||
|
// No access to the underlying io.Writer is performed.
|
||
|
func (z *Writer) Reset(w io.Writer) {
|
||
|
z.Header = Header{}
|
||
|
z.dst = w
|
||
|
z.checksum.Reset()
|
||
|
z.zdata = z.zdata[:0]
|
||
|
z.data = z.data[:0]
|
||
|
z.idx = 0
|
||
|
}
|
||
|
|
||
|
// writeUint32 writes a uint32 to the underlying writer.
|
||
|
func (z *Writer) writeUint32(x uint32) error {
|
||
|
buf := z.buf[:4]
|
||
|
binary.LittleEndian.PutUint32(buf, x)
|
||
|
_, err := z.dst.Write(buf)
|
||
|
return err
|
||
|
}
|