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old-shiloh-website/Components/Elements/ContactThreeJsComponent.jsx
2023-05-03 10:47:46 -07:00

100 lines
3.3 KiB
JavaScript

import React, { useRef, useEffect, useState } from 'react';
import * as THREE from 'three';
import { EffectComposer } from 'three/examples/jsm/postprocessing/EffectComposer.js';
import { RenderPass } from 'three/examples/jsm/postprocessing/RenderPass.js';
import { ShaderPass } from 'three/examples/jsm/postprocessing/ShaderPass.js';
import { RGBShiftShader } from 'three/examples/jsm/shaders/RGBShiftShader.js';
import { DotScreenShader } from 'three/examples/jsm/shaders/DotScreenShader.js';
const ContactThreeJsComponent = React.memo(() => {
const [isMounted, setIsMounted] = useState(false);
const mountRef = useRef(null);
useEffect(() => {
setIsMounted(true);
if (isMounted) {
console.log("useEffect called");
let camera, renderer, composer;
let object;
function init() {
renderer = new THREE.WebGLRenderer();
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
mountRef.current.appendChild(renderer.domElement);
camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 1, 1000);
camera.position.z = 700;
const scene = new THREE.Scene();
scene.fog = new THREE.Fog(0x272822, 1, 1000);
object = new THREE.Object3D();
scene.add(object);
const geometry = new THREE.BoxGeometry(50, 50, 50);
const material = new THREE.MeshPhongMaterial({ color: 0xFFD700, flatShading: true });
for (let i = 0; i < 30; i++) {
const mesh = new THREE.Mesh(geometry, material);
mesh.position.set(Math.random() - 0.5, Math.random() - 0.5, Math.random() - 0.5).normalize();
mesh.position.multiplyScalar(Math.random() * 400);
mesh.rotation.set(Math.random() * 2, Math.random() * 2, Math.random() * 2);
mesh.scale.x = mesh.scale.y = mesh.scale.z = Math.random() * 2;
object.add(mesh);
}
scene.add(new THREE.AmbientLight(0x222222));
const light = new THREE.DirectionalLight(0xffffff);
light.position.set(1, 1, 1);
scene.add(light);
composer = new EffectComposer(renderer);
composer.addPass(new RenderPass(scene, camera));
const effect1 = new ShaderPass(DotScreenShader);
effect1.uniforms['scale'].value = 4;
composer.addPass(effect1);
const effect2 = new ShaderPass(RGBShiftShader);
effect2.uniforms['amount'].value = 0.0015;
composer.addPass(effect2);
window.addEventListener('resize', onWindowResize);
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
composer.setSize(window.innerWidth, window.innerHeight);
}
function animate() {
requestAnimationFrame(animate);
object.rotation.x += 0.002;
object.rotation.y += 0.003;
composer.render();
}
init();
animate();
return () => {
// cleanup logic
window.removeEventListener('resize', onWindowResize);
renderer.dispose();
composer.dispose();
};
}
}, [isMounted]);
return <div ref={mountRef} />;
});
export default ContactThreeJsComponent;