119 lines
4.3 KiB
PHP
119 lines
4.3 KiB
PHP
<?php
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namespace App\Livewire\Server;
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use App\Models\Server;
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use Livewire\Component;
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class Form extends Component
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{
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public Server $server;
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public bool $isValidConnection = false;
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public bool $isValidDocker = false;
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public ?string $wildcard_domain = null;
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public int $cleanup_after_percentage;
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public bool $dockerInstallationStarted = false;
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public bool $revalidate = false;
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protected $listeners = ['serverInstalled', 'revalidate' => '$refresh'];
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protected $rules = [
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'server.name' => 'required',
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'server.description' => 'nullable',
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'server.ip' => 'required',
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'server.user' => 'required',
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'server.port' => 'required',
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'server.settings.is_cloudflare_tunnel' => 'required|boolean',
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'server.settings.is_reachable' => 'required',
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'server.settings.is_swarm_manager' => 'required|boolean',
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'server.settings.is_swarm_worker' => 'required|boolean',
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'server.settings.is_build_server' => 'required|boolean',
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'server.settings.concurrent_builds' => 'required|integer|min:1',
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'server.settings.dynamic_timeout' => 'required|integer|min:1',
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'wildcard_domain' => 'nullable|url',
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];
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protected $validationAttributes = [
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'server.name' => 'Name',
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'server.description' => 'Description',
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'server.ip' => 'IP address/Domain',
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'server.user' => 'User',
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'server.port' => 'Port',
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'server.settings.is_cloudflare_tunnel' => 'Cloudflare Tunnel',
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'server.settings.is_reachable' => 'Is reachable',
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'server.settings.is_swarm_manager' => 'Swarm Manager',
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'server.settings.is_swarm_worker' => 'Swarm Worker',
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'server.settings.is_build_server' => 'Build Server',
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'server.settings.concurrent_builds' => 'Concurrent Builds',
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'server.settings.dynamic_timeout' => 'Dynamic Timeout',
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];
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public function mount()
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{
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$this->wildcard_domain = $this->server->settings->wildcard_domain;
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$this->cleanup_after_percentage = $this->server->settings->cleanup_after_percentage;
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}
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public function serverInstalled()
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{
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$this->server->refresh();
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$this->server->settings->refresh();
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}
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public function instantSave()
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{
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try {
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refresh_server_connection($this->server->privateKey);
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$this->validateServer(false);
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$this->server->settings->save();
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$this->dispatch('success', 'Server updated.');
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} catch (\Throwable $e) {
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return handleError($e, $this);
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}
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}
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public function revalidate()
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{
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$this->revalidate = true;
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}
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public function checkLocalhostConnection()
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{
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$uptime = $this->server->validateConnection();
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if ($uptime) {
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$this->dispatch('success', 'Server is reachable.');
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$this->server->settings->is_reachable = true;
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$this->server->settings->is_usable = true;
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$this->server->settings->save();
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} else {
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$this->dispatch('error', 'Server is not reachable.', 'Please validate your configuration and connection.<br><br>Check this <a target="_blank" class="underline" href="https://coolify.io/docs/server/openssh">documentation</a> for further help.');
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return;
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}
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}
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public function validateServer($install = true)
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{
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$this->dispatch('init', $install);
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}
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public function submit()
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{
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if (isCloud() && !isDev()) {
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$this->validate();
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$this->validate([
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'server.ip' => 'required',
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]);
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} else {
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$this->validate();
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}
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$uniqueIPs = Server::all()->reject(function (Server $server) {
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return $server->id === $this->server->id;
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})->pluck('ip')->toArray();
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if (in_array($this->server->ip, $uniqueIPs)) {
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$this->dispatch('error', 'IP address is already in use by another team.');
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return;
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}
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refresh_server_connection($this->server->privateKey);
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$this->server->settings->wildcard_domain = $this->wildcard_domain;
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$this->server->settings->cleanup_after_percentage = $this->cleanup_after_percentage;
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$this->server->settings->save();
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$this->server->save();
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$this->dispatch('success', 'Server updated.');
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}
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}
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