feat: nixpacks now could reach local dbs internally
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@ -1841,13 +1841,23 @@ private function build_image()
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$this->execute_remote_command([executeInDocker($this->deployment_uuid, "echo '{$this->nixpacks_plan}' | base64 -d | tee /artifacts/thegameplan.json > /dev/null"), 'hidden' => true]);
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if ($this->force_rebuild) {
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$this->execute_remote_command([
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executeInDocker($this->deployment_uuid, "nixpacks build -c /artifacts/thegameplan.json --no-cache --no-error-without-start -n {$this->build_image_name} {$this->workdir}"), 'hidden' => true,
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executeInDocker($this->deployment_uuid, "nixpacks build -c /artifacts/thegameplan.json --no-cache --no-error-without-start -n {$this->build_image_name} {$this->workdir} -o {$this->workdir}"), 'hidden' => true,
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]);
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} else {
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$this->execute_remote_command([
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executeInDocker($this->deployment_uuid, "nixpacks build -c /artifacts/thegameplan.json --cache-key '{$this->application->uuid}' --no-error-without-start -n {$this->build_image_name} {$this->workdir}"), 'hidden' => true,
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executeInDocker($this->deployment_uuid, "nixpacks build -c /artifacts/thegameplan.json --cache-key '{$this->application->uuid}' --no-error-without-start -n {$this->build_image_name} {$this->workdir} -o {$this->workdir}"), 'hidden' => true,
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]);
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}
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$build_command = "docker build {$this->addHosts} --network host -f {$this->workdir}/.nixpacks/Dockerfile {$this->build_args} --progress plain -t {$this->production_image_name} {$this->workdir}";
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$base64_build_command = base64_encode($build_command);
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$this->execute_remote_command(
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[
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executeInDocker($this->deployment_uuid, "echo '{$base64_build_command}' | base64 -d | tee /artifacts/build.sh > /dev/null"), 'hidden' => true,
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],
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[
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executeInDocker($this->deployment_uuid, 'bash /artifacts/build.sh'), 'hidden' => true,
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]
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);
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$this->execute_remote_command([executeInDocker($this->deployment_uuid, 'rm /artifacts/thegameplan.json'), 'hidden' => true]);
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} else {
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if ($this->force_rebuild) {
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@ -1929,13 +1939,23 @@ private function build_image()
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$this->execute_remote_command([executeInDocker($this->deployment_uuid, "echo '{$this->nixpacks_plan}' | base64 -d | tee /artifacts/thegameplan.json > /dev/null"), 'hidden' => true]);
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if ($this->force_rebuild) {
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$this->execute_remote_command([
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executeInDocker($this->deployment_uuid, "nixpacks build -c /artifacts/thegameplan.json --no-cache --no-error-without-start -n {$this->production_image_name} {$this->workdir}"), 'hidden' => true,
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executeInDocker($this->deployment_uuid, "nixpacks build -c /artifacts/thegameplan.json --no-cache --no-error-without-start -n {$this->production_image_name} {$this->workdir} -o {$this->workdir}"), 'hidden' => true,
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]);
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} else {
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$this->execute_remote_command([
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executeInDocker($this->deployment_uuid, "nixpacks build -c /artifacts/thegameplan.json --cache-key '{$this->application->uuid}' --no-error-without-start -n {$this->production_image_name} {$this->workdir}"), 'hidden' => true,
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executeInDocker($this->deployment_uuid, "nixpacks build -c /artifacts/thegameplan.json --cache-key '{$this->application->uuid}' --no-error-without-start -n {$this->production_image_name} {$this->workdir} -o {$this->workdir}"), 'hidden' => true,
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]);
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}
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$build_command = "docker build {$this->addHosts} --network host -f {$this->workdir}/.nixpacks/Dockerfile {$this->build_args} --progress plain -t {$this->production_image_name} {$this->workdir}";
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$base64_build_command = base64_encode($build_command);
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$this->execute_remote_command(
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[
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executeInDocker($this->deployment_uuid, "echo '{$base64_build_command}' | base64 -d | tee /artifacts/build.sh > /dev/null"), 'hidden' => true,
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],
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[
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executeInDocker($this->deployment_uuid, 'bash /artifacts/build.sh'), 'hidden' => true,
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]
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);
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$this->execute_remote_command([executeInDocker($this->deployment_uuid, 'rm /artifacts/thegameplan.json'), 'hidden' => true]);
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} else {
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if ($this->force_rebuild) {
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